PC users using a Controller;

- Entering guard sometimes gets locked/stuck on a character, you can't pan your camera(after exiting guard), or change targets. Attempting to change target only re-targets the same character regardless of proximity. i.e. you're being attacked by a new target and the old target is running away yet you can't switch to the target attacking you(whom is considerably closer).

- While in Guard, the Heavy attack button will Bug out and you will be unable to execute a heavy attack while in guard(you can out of guard) but while in-guard, pressing the Heavy attack button does the "Switch target" animation. You have to close the game, steam, and uplay then reboot to clear.

- Even with "Quick Chat" turned off in-game, sometimes the quick chat menu will open and STAY open. Converting all of your buttons to quick chats instead of the combat functions. You have to open/close the start menu to clear. (Using Steams Big Picture Mode to remap sprint to Left Bumper after removing the Quick Chat function and turning it off in-game).

- Issues registering Dodge direction. This problem is associated with "Dead Space" in the sticks and overall lack of stick sensitivity. The user literally needs to push the sticks to the edges before the input will register. Consequently, dodge movements and directional input are flat out not being received.

- Issues using the Right Stick for block/parry and attack direction. Again, an extensive amount of dead space and overall lack of stick sensitivity as was explained formerly. This is EXTREMELY prevalent against faster frame rate attacks. Additionally the random drops in frame rates for controller users my also contribute to this problem.

- Controller users CAN'T use Full Block or Hidden stance. Both are supposed to activate when pressing Down Guard on the right stick but when done you simply change guards.

- There's currently no in-game ability for controller users to remap the button binds or adjust stick sensitivity. Whereas keyboard and mouse users have access to both.

Here is proof/confirmation of some of the existing issues for Controller users which I have previously described;

Failure to receive Guard/parry, attack/dodge directional(EXTREMELY prevalent against classes with faster frame rate attacks);

- https://m.youtube.com/watch?list=WL&...3k&mode=NORMAL

Dead Space in Stick(s) affecting Dodge Movement & Guard/Attack Direction;


- https://m.youtube.com/watch?list=WL&v=zWYitrt6PKI

Frame rate drop when there is no input;

- https://m.youtube.com/watch?list=WL&...9U&mode=NORMAL

I haven't been able to locate a video showing the Target locking issues specifically; the ability to disengage, target a new target, or the inability to use Heavy attacks while in guard. Over the last few days,

I experienced multiple occurrences where I landed a Successful Guard Break and attempted to perform a top Heavy but my character began spamming feints/emotes. This happened multiple times, in several different games. Ultimately had to reboot.

Note; I've confirmed these issues on;
- 3 different wireless 360 controllers
- 3 different wired 360 controllers
- 1 wired scuf hybrid 360 controller

Additional info - Since 03 March 2017 I have also had the following errors;
- 0004000000 x 3
- 0004000004 x 1
- 0004000008 x 4
- 0004000009 x 1
- 0004000010 x 1
- 0004000011 x 1
- 0004000014 x 2
- 0006000018 x 13
- 0006000021 x 6
- 0006000022 x 7
- 0006000039 x 11
- 0006000046 x 1