Exaggerating facts doesn't help anyone.Originally Posted by AveImperator85 Go to original post
What's exaggerated? A high-geared PK with maxed out Attack took out half my HP as a Conqueror in the Closed/Open Betas when it wasn't bugged. (Yes, I'm aware that it's bugged right now, but that's being fixed in the upcoming patch)Originally Posted by Kharneth88 Go to original post
PK can change her attack direction on her Light Attack spam faster than certain heroes, namely the Raider and Lawbringer, can physically change their guard. If PK attacks left, then right, even if my reflexes are fast enough, the Lawbringer and Raider are NOT fast enough to defend in the right direction. This is not conjecture, this is hard data. Raider and Lawbringer change their guard at...I think it's roughly 1/3 the speed of other heroes? Now granted, that's more of a problem with the Lawbringer and Raider than the Peacekeeper, but she sure as **** doesn't need any buffs.
Guard break dose same damage as a orochi top heavy lol? Also I had people keep up with my attacks maybe your reflexes are just slower?Originally Posted by AveImperator85 Go to original post
PK guardbreak is getting fixed but also getting the damage nerfed. PK guardbreak is and always has been BLOCKABLE if you time it right. Yes, you can block the stabs.. PK guardbreak never did half someone's health except possibly other assassins. PK guardbreak is almost entirely bleed damage which is countered by debuff resistance and certain feats to the point that you can be very nearly immune to bleed altogether. PK guardbreak relies on landing a guardbreak in the first damn place which won't happen at high level play except after a parry, where everyone else just guardbreak -> heavy attack for the close to the same UNBLOCKABLE damage.
Honestly, whining about PK guardbreak. Lol.