If you manage to accidentally not press both attack buttons at the same time, but barely after each other it will still do the zone attack, but it will cost more stamina (3/4 stamina if you pressed heavy first).
This bug is in conjunction with the attack indicator bug for zone attack. If you do the staggered zone attack method, yes it will cost more stamina, but it will also cause an attack indicator in your current stance, before moving into the zone attack indicator in the intended direction. This needs to be fixed.
I've never seen that. I will check it.
I though the post was about this other issue: if your zone attack gets canceled (for example by being attacked), even before animation starts, you get half of your stamina drained. Maybe they should take a look at that, as the attack never even started, you get hit and also lose 1/2 stamina.
You're not supposed to hit them at the same time you have to plink your light and then heavy to bug the indicator making it flash the opposite direction your attack. If you're gonna "abuse" a bug you might as well abuse the right one xDOriginally Posted by Gear88 Go to original post
It seems all their last games has been released that way. Maybe its an politics to put undone game as finished and then starts "hidden released tests". Ubi released games too fast ineed.Originally Posted by Gear88 Go to original post