Originally Posted by
EmeraldCthulhu
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As a Warlord main on the lower skill end (maybe medium, but I personly think I'm streight bad so I don't care about any stats) I can explain why that is. Everyone in this game:
- is faster then you, or...
- they have much better range then you, or...
- they have better mixup/vortex/combo options
Warlords offensive options are bad, outside the unblockable. The headbutt is the only efficiant way to close the distance when you want to engage, otherwise you either need god reflexes or you're jsut asking for trouble when you want to engage. Let's say ok that you don't want to abuse the headspam - the only other viable tactic for Warlord is to turtle. There is no way around it. Try going on the offence agains any of the assassins and just look how they laught at you with dodge abuse - you can't even punish it with GB, as they they attack at the same time as they dodge (but they still can GB me when I do a heavy - makes all the sanse game).
Warlord has to either play defensive and counterattack, or use the headbutt to close the distance then they attack, there is no way around it. Funny enought, it just happens that this combination comes up as very, very strong in a deffensive meta, but take any of those tools away from a Warlord and the class will garbage as they cannot properly attack.
I have played Warlord for a while now and I have found that mixing it up a lot really helps in most of my matches. No one can honestly assume that attack patterns don't repeat themselves when most characters have between five and seven move sets and then blame you for doing so. But I have used the headbutt as well as guardbreak a lot less since applying this game style.
You will however sooner or later face enemies against whom nothing but defensive and reactionary counter game play works. You have to block and parry a lot or be willing to take the occasional hit to get your overhead jump strike in so you can open up for a light follow-up, a headbut or a shield shove. First and foremost, the Warlord is a defensive character, that's why he uses a shield. I see nothing wrong with that. It only gets foul and annoying when your only combat options are limited to omni-guard yourself, block all the time and then shieldbash/headbutt your way to victory. So far I have not been in any fights where that was necessary.
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