The core game mechanics are amazing, the combat system is very good and solid even if not original in the slighest (at least on the PC market which already have numerous games like that, and some with that exact thematic)
A lot of things revolving around, regarding network structure, global ergonomy, monnetization, game interest and sustainability in the long run .... are crap at best, not even worthy of a bad chinese F2P / P2W MMORPG.
Ubi doesn't know how to make online games yet. They really would like to, and I'm sure they put really good faith into it, but they don't.
This strategy of "games as services" is kinda new for them, and more of an urgent panic reorientation and adaptation to a current disfavorable situation of their leadership than anything else (but they will be bought by Bolloré at one point or another if he really wants to) but unfortunately they have ne expertise on the subject.
They are console publishers, who know very well how to craft solo gaming experience with online functionnalities, DLC and a predetermined expiration date.
They made real efforts for R6S, the Division ... but are still far behind the real actors of this specific market when it comes to publish online services and maintaining a real community, it's not in the DNA of the company at all (to their discharge, they are very good at other things and even Capcom fails hard at this).
Sure they'll improve game after game. But market competitors won't be waiting for them.
This is sarcasm, right? You can't be serious.Originally Posted by Tr1stesse Go to original post
In case you are - the reward for spending a lot of time in any GOOD fighting game has been... get ready for a shock... skill!
After years of playing Tekken I was able to roll over people like crazy. I didn't out of the sudden got a new move that killed people in 2 shots and made me indestructible.
The whole idea of giving you better stats in a fighting game is just so freaking stupid it hurts.
The problem here might be that the skill ceiling is too low in FH so there is no reward for "warking 40 hours" expect gear, but that means the game has no lasting appeal.
Read what you just wrote please??Originally Posted by Turric4n666 Go to original post
1v1 = gear is off
"Team modes"/4v4= gear is on
Big difference ...
It is not sarcasm. You missing the point.Originally Posted by EmeraldCthulhu Go to original post
You all act like there are only a few lucky ones who can get item lvl 108 gear.
EVERYONE can get item lvl 108, there are just a whole bunch off ppl that don't wanna invest in getting that gear.
This is not tekken or mortal kombat, get over it!
In this game, you need the gear for 4v4, if you don't wanna grind, fine, then play 1v1 or 2v2 (WHERE GEAR DOES NOT MATTER!)
I can assure you, that even with item lvl 108 gear, am still getting smoked in 4v4.
There is little to NO ''SKILL'' In 4v4 as you mentioned so pridefully, its a ganking gore fest, you want to play on skill ... again, play 1v1 or 2v2.
I see it as a fun, exciting thing to look forward to, getting nice, chining stuff.
Imagine this : 1v1 with both item lvl 108 ... now your both on the same level again right? This is my point, EVERYONE can get the gear, and grinding that gear, investing THAT time, will eventually also give you the skill. Or do you also espect to be a pro from the moment you start the game up?
Unbelievable ...
Originally Posted by Tr1stesse Go to original post
Except it's not an accomplishment at all to have said gear, and it doesn't even feel like a grind (talk about grind to a MMO / H'n'S player ...).
You don't even need to actively play to have it (and that's what people do nowadays with domonion AI).
So it doesn't even have something rewarding nor fulfilling neither, and as you quickly see that it doesn't take any kind of skill to obtain it, and that it doesn't bring any kind of new gameplay layers or depth to the game, you realise that the only real purpose of said gear is just to try to maintain players on a wheel (bad obvious MMORPG design) to try to keep them playing.
The "fighting game" portion of this game is 1v1 duel and 2v2 brawl.Originally Posted by Turric4n666 Go to original post
The 4v4 modes are not intended to be played on pure skill, they ARE designed with an element of time invested (prestige) for better gear that ONLY affects those modes.
Why is that so hard for people to understand?
I can understand someone not liking it, but arguing it is ridiculous. It's like going into a restaurant and arguing the menu choices. Go somewhere else if it's not to your liking. The devs never HID anything about this game, it was all clearly on display.
Now, if people think they have solid feedback on how to make the game better - feel free to provide thati n the feedback sections.
Lol! You serious gonna start in german now, hoping to make a point without me understanding it?Originally Posted by Turric4n666 Go to original post
Ever heard off google translate ..
You silly man!
Well atleast I can agree on that! Wich is, I think, a fair statement.Originally Posted by Captain-Courage Go to original post
But like I said, it is what it is .. if you wanna play on skill, there is always 1v1 and 2v2. 4v4 is just a little extra ..
And the whole gear thing also gives the game a fun factor, there is a positive side to it aswell.
Finally someone with a brain!Originally Posted by Munktor Go to original post