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  1. #11
    Originally Posted by Munktor Go to original post
    What do you mean by "4v4 gives more stuff anyways" ??

    Are you talking about steel and rep? Because both of those are pointless unless you want better gear lol.

    I so often see people complain about things in games "ruining" the game while they also make reference to how they're trying to get said ruinous things lol.
    Gear doesn't only give stats but also styles which I am after... And steel also gives styles and champion status.
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  2. #12
    Yeah these revenge builds are killing the fun in 4v4.

    Fought an Orochi yesterday that had revenge up for the majority of the match. Someone would touch him, revenge. As soon as it ended, he would get toughed again, revenge. Playing against players like this on alts or as new players is a complete turn off. There's no variety in builds, everyone just builds for revenge, I wonder why that is?
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  3. #13
    gear is nice, the problem is revenge, not the gear itself.


    gear allow to go in multiple way of build your char, ok not a lot but that add some diversity, so why want to go a step back.

    Ubisoft just need to look at revenge, i think, if they push the revenge stat away from the gear and tweak the revenge status, like disable the attack buff it give to counter peoples that just wait to get it to do masive damage.. IMO, its the way to go
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  4. #14

    not happening

    Well the game is almost unplayable by it's self but add the gear score with toxic community I think it would be best to just stick to brawl or duel imo.
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  5. #15
    Originally Posted by Scoregasms2286 Go to original post
    Pretty much if you aren't going full revenge builds...then what are you doing with your life.

    Personally I would like more variety, honestly the ONLY option is to build revenge gain builds, because the other stats are virtually useless. I would also like to see an explanation of each stat. Yes I get it on the weapon, attack makes you hit harder and stamina reduction reduces stamina costs of each swing. But by how much?! So I would like numbers to formulate min/max builds.

    Along with other pieces taking exhaust recovery, revenge gain, sprint speed. Pretty much the other 2 stats on each gear sucks and isnt worth it to shoot for those.
    The thing is, I'm okay with gear right now because Revenge is the stat that makes a difference. That's because it's counterable if you play smartly and only punishes careless team fights.

    But the other stats could creat much more serious disadvantages in 1v1 fights if they were more viable. They make a difference now too but not decisively.

    I agree the stats should be more transparent. Show us the actual percentages if it functions like that, and if necessary add a legend like the moveset describing exactly what they affect.

    I think the other stats are in a good place in how much they affect (though they may not be balanced completely).

    Revenge builds don't affect 1v1 nearly as much as people give it credit for, but I do think it should be toned down so you get less Revenge from a single target.
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  6. #16
    ThePollie's Avatar Senior Member
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    Originally Posted by FRAKTICA Go to original post
    If you know what sets revenge off, then stop doing that!

    It only knocks you down if popped while you are swinging; like when two or three people are pounding on one person...

    If is not OP at all if you have the skill to play against it; besides, anyone getting it that fast has paid a high price for it; just let someone 1v1 them to death...
    Because this is the best advice. "Counter bad mechanics by not playing!"
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  7. #17
    Originally Posted by VillNess Go to original post
    The game was FAR more enjoyable when it was low level (betas and early full game). This 108 gear fighting is just plain annoying and not enjoyable at all... And before you start shouting about how 1v1 and 2v2 don't have gear stats I know that but that's just 50% of the game and the 4v4's give more stuff anyways...
    More crying for gear ;b

    I enjoy the the gear system pretty much, and it's so easy to get really good gear! Everybody gets access to it pretty easily and everybody has approximately the same chances and things get balanced again.

    What's the problem
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  8. #18
    ThePollie's Avatar Senior Member
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    So your argument is the game is broken, but everyone can abuse what's broken, therefor it's not broken.
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  9. #19
    Munktor's Avatar Senior Member
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    Originally Posted by VillNess Go to original post
    Gear doesn't only give stats but also styles which I am after... And steel also gives styles and champion status.
    Fair enough. You want the cosmetics. I can understand that.
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  10. #20
    Originally Posted by Munktor Go to original post
    Fair enough. You want the cosmetics. I can understand that.
    Although it's not like they look that much different from each other
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