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  1. #1

    Zone attacks should not be useable offensively

    The zone attack should be exactly what it's called....a zone attack. I'm tired of going up against classes that can use them offensively without worry. For example, as an Orochi you can spam it freely. It's a hard move to see coming because it's so fast, it's hard to block and it does a ton of damage. Same with most assassin classes, they get to freely throw them around with no issue. You can say "but but but it costs stamina" so what? They can move in, hit you with a zone, dodge out and regen stamina.

    Now look at other classes like the Conqueror or Lawbringer. The zone attacks are a joke. Painfully slow and they do no damage.

    Make zone attacks cost a complete stamina bar so if you want to use it you can get severely punished for it.
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  2. #2
    Wha??! Zone attacks cost MAD stamina for most classes....two zone attacks and you're tapped. What are you on about?
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  3. #3
    Yeah but as an assassin class you can dodge in, hit your zone, dodge out and regen stamina. It's too easy for them to do and it's way too fast.
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  4. #4
    As much as it pains me to say it, without an effective use of the zone attack, the Orochi will barely have anything up his sleeve when facing some boring Conqueror or Warlord. Also, it's not worth it to constantly harrass with zone attacks, you'll get out of stamina really fast, and you'll pay dearly for it.
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  5. #5
    Zerker zone attack is very hard to use well. Gives opponents a ton of free blocks towards revenge, eats mad stamina, opens you up to guardbreaks, etc. Really good in revenge mode and ocassionaly when you knock someone on their butt. PK zone doesn't jack with me at all, Orochis is the hardest to contend with but the punish you can unleash for them using it incorrectly makes up for it once you see it coming.
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  6. #6
    Originally Posted by Apaolo_ Go to original post
    Yeah but as an assassin class you can dodge in, hit your zone, dodge out and regen stamina. It's too easy for them to do and it's way too fast.
    It's not as easy as guarding to the right lol. Keep whining.
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  7. #7
    Originally Posted by Apaolo_ Go to original post
    Yeah but as an assassin class you can dodge in, hit your zone, dodge out and regen stamina. It's too easy for them to do and it's way too fast.
    If you get caught with a zone, really it is your own fault. Granted Orochi's is really fast but just keep the guard in the direction (your left, I think) and you are fine. Beserker's is really easy to dodge and it just continues so if you can sidestep it, you get a free combo starter. As for PK, her first attack is really fast, but that second one is so easy to parry, she will get destroyed.
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  8. #8
    The PKs is another one that is really effective, the first one comes to fast that you can't block it. Look at Nobushi's it's got a long range, comes out fast and if you commit you get a bleed with it as well.

    I'm just saying either make them useful for all characters or make them for dominion only.
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  9. #9
    Originally Posted by Apaolo_ Go to original post
    Yeah but as an assassin class you can dodge in, hit your zone, dodge out and regen stamina. It's too easy for them to do and it's way too fast.
    if you know that thats what they are going to do then guard that side... its not that hard
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  10. #10
    lul keep guard in the zone attack direction.
    Nice advice,me berserker full of love pressing rightstick right full fight against orochi ,pk. Especially when 2 indicators flashes. Wow such advice. Either get 37 damage from top,or try to block zone. hmm what to chose. and about second hit pk zone. they never do second hit.(cancel my brother)
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