🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1

    Assassin Class Nerf Suggestions

    Before I say or suggest anything, I want to clarify that I myself main Peacekeeper. Now that that's out of the way, let me give you my thoughts and I hope we can come to anew agreement for everyone's sake.

    *Peacekeeper*
    - Increase the recovery after the 2nd RB. This will make 2 hit comboes still viable, but prevent the nearly unblockable RB spam. Only do this so, while she won't be hit after the 2nd RB, she can't throw out a seemingly unblockable 3rd hit.
    -Decrease the tracking on the lunging RT
    -Decrease the attack speed of the initial slash of the AOE attack

    *Orochi*
    -Decrease the attack speed on the RT a GB does not guarantee a hit from a heavy attack.
    -Slightly reduce the side-step invincibility frames so it is on par with the Peacekeeper.
    -Decrease the attack speed of the AOE.

    *Beserker*
    -Fairly balanced. All I would say is to slightly reduce the invincibility frames of the side-step so it is equivalent to the other two.

    I hope this are some changes to the assassin class that can effectively balance them while allowing them to maintain their roles as the fast paced counter attackers they are meant to be. Tell me below what you guys think!

    EDIT:
    Just a disclaimer. I did NOT make or post these suggestions because I think the assassin classes need reworked, buffed, or nerfed. I personally find all classes are fairly balanced. The reason I made these is because people have the habit of complaining. Now I do not think Ubisoft will implement these in any way nor do I expect them to. I made these as suggestions so people will be happy with the game rather than complain. I only strive for a positive community on For Honor.
     5 people found this helpful
    Share this post

  2. #2
    TCTF_SWAT's Avatar Senior Member
    Join Date
    Dec 2016
    Location
    UltraTech HQ
    Posts
    858
    sigh.........
    Share this post

  3. #3
    Originally Posted by Synsif Go to original post
    Before I say or suggest anything, I want to clarify that I myself main Peacekeeper. Now that that's out of the way, let me give you my thoughts and I hope we can come to anew agreement for everyone's sake.

    *Peacekeeper*
    - Increase the recovery after the 2nd RB. This will make 2 hit comboes still viable, but prevent the nearly unblockable RB spam. Only do this so, while she won't be hit after the 2nd RB, she can't throw out a seemingly unblockable 3rd hit.
    -Decrease the tracking on the lunging RT
    -Decrease the attack speed of the initial slash of the AOE attack

    *Orochi*
    -Decrease the attack speed on the RT a GB does not guarantee a hit from a heavy attack.
    -Slightly reduce the side-step invincibility frames so it is on par with the Peacekeeper.
    -Decrease the attack speed of the AOE.

    *Beserker*
    -Fairly balanced. All I would say is to slightly reduce the invincibility frames of the side-step so it is equivalent to the other two.

    I hope this are some changes to the assassin class that can effectively balance them while allowing them to maintain their roles as the fast paced counter attackers they are meant to be. Tell me below what you guys think!

    +++ great ideas; Pk is def most broken. I think she has the best dodging too and should have it brought to Orochi level. I don't think Orochii needs many nerf tho, miles much better balanced than PK. PK attack speed SHOULD BE NERFED until breaker is better at spamming attacks play style because that is what he SHOULD BE BEST AT... yet PK somehow being better but with best dodges and bleeds and fastest attack in the game, great recoveries too, is totally broken.
     1 people found this helpful
    Share this post

  4. #4
    *Tetris*

    Remove T shaped block cause I fail to put it correctly.
     4 people found this helpful
    Share this post

  5. #5
    No.
     4 people found this helpful
    Share this post

  6. #6
    Originally Posted by CoyoteXStarrk Go to original post
    No.
    THAT IS VERY COMPELLING,

    How about YES
    Share this post

  7. #7
    This would be a great start to balance the game.
     1 people found this helpful
    Share this post

  8. #8
    Originally Posted by GLR476 Go to original post
    THAT IS VERY COMPELLING,

    How about YES
    *Posts*

    -Lets remove lower case letters as I am mostly using Caps lock either way.
    Share this post

  9. #9
    Originally Posted by GLR476 Go to original post
    THAT IS VERY COMPELLING,

    How about YES
    Just because YOU have issues with assassins doesn't mean everyone does.


    Just because YOU lose to something doesn't mean its OP.



    I thank god you people are in the minority and Ubisoft won't be doing anything like this.
     5 people found this helpful
    Share this post

  10. #10
    I am usually fond of discussion.... but in some cases... some people just need to hear....

    Get gud
    Share this post

Page 1 of 5 123 ... Last ►►