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I just made a post, but forgot to log in n: so if this post ends up getting duplicated, my b )
I am excited about the valk changes. Maybe I can go back to my main character!
I find it funny how the ragebabies were crying for a week over not implementing the patch previously announced which was a tiny little announcement on minor changes, and then you guys come back and hit us with this huge update, thank you! Much needed !
And to the ragebois.. They are listening to you. They are working, and they are getting things done. Coding takes TIME.. Patience.
Now, I keep seeing things about lawbringer being "underpowered" which i find really really laughable. Lawbringer is extremely strong. His parry is not at all difficult to pull off, and he is a plethora of unblockable (and i'll say pretty fast) attacks. Unblockable grabs, and combos that are very fast off a parry, or just a regular chain. So people complaining about him being underpowered. Spend some time watching a good player use him and figure it out. Lawbringer is in a solid state right now.
I also see some complaints about conq and warlord. I personally don't ever have much of a problem fighting either of these classes. You just have to realize what that class can do. Warlord has terrrrrible advance on swings. His only advance move is a 1 hit forward jump (that is stupidly obvious to see coming xD) and his headbutt, which is easily avoidable if you pay attention to how close you are standing to him. I mean, if you let a warlord walk right up to you and headbutt you, i think that's on you mate. Positioning. Its all about positioning in this game.
Conq - Okay, most conqs do the same type of spam fest. Much like the warden. Charge -> Free hit -> Charge -> Free hit -> Charge -> Free hit.. Over and over. Annnd that's about it for conqs. At least from what I see people do. The BOTS however, stomp all over your face with chain attacks and grabs. So.. I think conqs have more potential, it's just that players don't know how to utilize them properly, and instead go for the turtling charge spam.
Warden - Hooollly sht please slow this guy down. His attacks are SO fast. And his charge spam fest is sooo stupid. On top of hitting like a truck. Have you seen a good warden? I mean they zip around like pk's on crack and do more damage that orochi D: He really needs to be looked at. His set is fine, i think his speed is just crazy.
Pk - Pk is stupidly strong in certain situations. I think its only right to fix the bleed bug, but for anyone claiming pk is underpowerd needs to just learn how to play xD The side to side jumps and the quick attacks that are fast and do considerable damage, and you all have a problem killing with her? n: Wut.
Nobushi - I like nobushi. And I think she is more or less fine, with the exception that I think she has some sort of animation bug going on with her. ( See Exhibit A --
https://vid.me/Zh5f ) You'll notice that her bleed stacks through full guard (possibly intentional) but that she also has some type of ghost reach on hit s+lmb attack. It doesn't happen often, but I have noticed nobushi's doing quite a bit of damage for not really getting past any of my blocks.
Shugoki - Omg. Make the armor timer longer. Please. For the love of my pretty little spine x-X
That's pretty much all I can think of at the moment. Though I would add that I think when it comes to side to side dashing, at least for me, camera tracking can be a bit wonky sometimes. It occasionally happens where my camera will detarget the opponent, or simply wont turn my character (even when not moving) . Could be a me thing, but i'm just throwing that out there.
Anywho, those are my two cents. Thanks for the patch announcement, i look forward to checking out all the changes!
