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  1. #81
    Originally Posted by coloss3070 Go to original post
    Outside of the Valkyrie buffs, this patch is trash and it doesn't even address the real issues of the game. Not only that, but it might create some new issues (it needs some testing though).
    I don't see why she needs buffed. I've been playing against some pretty beefy Valkyries. *****es get so much revenge mode that they are raging out in 1v1. Not to mention they can spam shield bash knock downs and overhead heavy you while you're on the ground, doesn't even matter if you have debuff resistance!

    If anything this will make her WAY overpowered.
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  2. #82
    Stoges McDillin's Avatar Junior Member
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    Feb 2017
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    Valkenheim
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    Got Instagram? Got Viking Faction? Go follow Viking Faction! Send in videos, pics, stats etc. and show off your skill for fellow raiders!
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  3. #83
    Originally Posted by CaptianBeetle Go to original post
    ( I just made a post, but forgot to log in n: so if this post ends up getting duplicated, my b )
    I am excited about the valk changes. Maybe I can go back to my main character!

    I find it funny how the ragebabies were crying for a week over not implementing the patch previously announced which was a tiny little announcement on minor changes, and then you guys come back and hit us with this huge update, thank you! Much needed !

    And to the ragebois.. They are listening to you. They are working, and they are getting things done. Coding takes TIME.. Patience.

    Now, I keep seeing things about lawbringer being "underpowered" which i find really really laughable. Lawbringer is extremely strong. His parry is not at all difficult to pull off, and he is a plethora of unblockable (and i'll say pretty fast) attacks. Unblockable grabs, and combos that are very fast off a parry, or just a regular chain. So people complaining about him being underpowered. Spend some time watching a good player use him and figure it out. Lawbringer is in a solid state right now.

    I also see some complaints about conq and warlord. I personally don't ever have much of a problem fighting either of these classes. You just have to realize what that class can do. Warlord has terrrrrible advance on swings. His only advance move is a 1 hit forward jump (that is stupidly obvious to see coming xD) and his headbutt, which is easily avoidable if you pay attention to how close you are standing to him. I mean, if you let a warlord walk right up to you and headbutt you, i think that's on you mate. Positioning. Its all about positioning in this game.

    Conq - Okay, most conqs do the same type of spam fest. Much like the warden. Charge -> Free hit -> Charge -> Free hit -> Charge -> Free hit.. Over and over. Annnd that's about it for conqs. At least from what I see people do. The BOTS however, stomp all over your face with chain attacks and grabs. So.. I think conqs have more potential, it's just that players don't know how to utilize them properly, and instead go for the turtling charge spam.

    Warden - Hooollly sht please slow this guy down. His attacks are SO fast. And his charge spam fest is sooo stupid. On top of hitting like a truck. Have you seen a good warden? I mean they zip around like pk's on crack and do more damage that orochi D: He really needs to be looked at. His set is fine, i think his speed is just crazy.

    Pk - Pk is stupidly strong in certain situations. I think its only right to fix the bleed bug, but for anyone claiming pk is underpowerd needs to just learn how to play xD The side to side jumps and the quick attacks that are fast and do considerable damage, and you all have a problem killing with her? n: Wut.

    Nobushi - I like nobushi. And I think she is more or less fine, with the exception that I think she has some sort of animation bug going on with her. ( See Exhibit A -- https://vid.me/Zh5f ) You'll notice that her bleed stacks through full guard (possibly intentional) but that she also has some type of ghost reach on hit s+lmb attack. It doesn't happen often, but I have noticed nobushi's doing quite a bit of damage for not really getting past any of my blocks.

    Shugoki - Omg. Make the armor timer longer. Please. For the love of my pretty little spine x-X

    That's pretty much all I can think of at the moment. Though I would add that I think when it comes to side to side dashing, at least for me, camera tracking can be a bit wonky sometimes. It occasionally happens where my camera will detarget the opponent, or simply wont turn my character (even when not moving) . Could be a me thing, but i'm just throwing that out there.

    Anywho, those are my two cents. Thanks for the patch announcement, i look forward to checking out all the changes!
    Some good thoughts, thpugh I wouldn´t leave you in charge of character balancing for a mile. Someone who thinks LB heavies are fast.... so my question to you is "are you biased or just really stupid?"
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  4. #84
    Originally Posted by Eleanor-Ripley Go to original post
    Anyone know how long it generally takes for sony/microsoft to approve patches in their game?
    Too much already...
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  5. #85
    whis-'s Avatar Junior Member
    Join Date
    Nov 2016
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    22
    How about balance the ****ing warden mix up hu? top hit faster than an orochi, punishment is ridiculous, area attack is almost unparryable with ur broken p2p conection. and than guardbreak than follows u everywhere.. all the guys spamming the same stupid combos. well done buguisoft u did it again.
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  6. #86

    NAT stict

    Originally Posted by Braegulfer Go to original post
    They JUST implemented some like yesterday, I'm sure they will continue to work on it.
    My connection got NAT¨strict¨ 2days ago.... they made it worse i bet 20-40% of the players have NAT problem that shouldent be there in a finished game.... i can only play against bots starts to get kinda booring...
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  7. #87
    Originally Posted by watzarn Go to original post
    My connection got NAT¨strict¨ 2days ago.... they made it worse i bet 20-40% of the players have NAT problem that shouldent be there in a finished game.... i can only play against bots starts to get kinda booring...
    Ugh, that sucks. Mine got better, but I didn't assume that was the case for everyone. Sorry to hear that mate, hopefully it will be addressed.
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  8. #88
    These look good, thank you.
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  9. #89
    How about proper servers? Don't you want the game to live longer than a season or two? Cause many are already quitting.
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  10. #90
    Originally Posted by Rhodri331 Go to original post
    I don't see why she needs buffed. I've been playing against some pretty beefy Valkyries. *****es get so much revenge mode that they are raging out in 1v1. Not to mention they can spam shield bash knock downs and overhead heavy you while you're on the ground, doesn't even matter if you have debuff resistance!

    If anything this will make her WAY overpowered.
    You can dodge her sweep, and recovery on valkyrie is very high on alot of of her moves. So she is quite easy to punish. shield charge you can dodge so there is no spamming it against someone that moves,

    Ill admit killing people with valkyrie is easy when they just stand still and take it all.

    The buffs she is getting is alot to do with how slow she is, and the high recovery on her moves. would be ok to remain that way if she had hp like a heavy or lawbringer. But she has low hp low dmg and high revoery before this patch.
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