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  1. #41
    Thanks for splitting Elimination and Skirmish, credit where its due
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  2. #42

    Ubisoft, any thoughts on valkyries should pin?

    Just curious if you guys have looked into her shoulder pin ability. Valkyries Dodge block mechanic is incredible hard to trigger during a fight, was wondering if you have looked into it at all. At her current state, it is more optimal to always parry and setup guaranteed combo off of a parry, than to cause her opponent to bleed with shoulder pin.


    Edit: Here is the forum post I made concerning it, along with a little 5 minute video.
    http://forums.ubi.com/showthread.php...Reward-W-Video
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  3. #43
    FredEx919's Avatar Community Manager
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    Hey everyone, We've got plenty more coming in the future. Most of which you are mentioning here in the comments is already being looked at. We'll continue to keep you updated with everything as we go.
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  4. #44
    Originally Posted by Cowadlina Go to original post
    Wow, praise Odin! Thanks.
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  5. #45
    I really like how you guys do the patch notes, please keep doing them just like that. Oh and those Valkyrie changes has this Valkyrie main VERY pleased!
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  6. #46
    Yes! My peacekeeper if finally getting her stab fixed, and she's getting a buff in stab distance ect.. sweet! Cannot wait for this to drop on ps4 hurrah!
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  7. #47

    Originally Posted by FredEx919 Go to original post

    Valkyrie

    Overall Valkyrie gameplay update/buff. We found that the changes we made during our latest Technical Test were impacting too much the dueling abilities of the Valkyrie. She has gone from the 1st place in Win/Loss in Duel to the last spot.We’ve made some of her moves a little faster and we’ve added some mix-ups.

    [LIST][*]Pouncing Thrust & Hunter's Strike damage increased from 12 dmg to 17 dmg [*]Pouncing Thrust & Hunter's Strike can link into Light Chain faster: from 400 ms – 900 ms to 200 ms – 500 ms [*]Light Attacks recoveries reduced by 100 ms
    • Light Attack Miss Recovery 900 ms to 800 ms
    • Light Attack Hit Recovery 700 ms to 600 ms
    • Light Attack Interrupt Block Recovery 800 ms to 700 ms
    • Light Attack Regular Block Recovery 700 ms to 600 ms.

    [*]Light Chain second Attack Startup reduced by 100 ms, recoveries reduced by 100ms
    • Light Chain second Attack Startup 600 ms to 500 ms
    • Light Chain second Attack Miss Recovery 800 ms to 700 ms
    • Light Chain second Attack Hit Recovery 600 to 500 ms
    • Light Chain second Attack Interrupt Block Recovery 700 ms to 600 ms
    • Light Chain second Attack Regular Block Recovery 600 ms to 500 ms

    [*]Shield Crush can now be chained into Light Chain
    • After 400 ms into Hit Recovery
    • After 500 ms into Miss Recovery

    [*]Hunter's Rush Recoveries shortened by 200 ms
    • Miss recovery 1000 ms to 800 ms
    • Hit recovery 800 ms to 600 ms
    • Interrupt Block recovery 900 ms to 700 ms
    • Regular Block recovery 800 ms to 600 ms


    Honestly, I'm dumbfounded on why your buffing Valkyrie. Played correctly she is practically unstoppable. She can chain stuns indefinitely.

    Makes no sense why your buffing an already overpowered hero.
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  8. #48
    Originally Posted by FredEx919 Go to original post
    Hey everyone, We've got plenty more coming in the future. Most of which you are mentioning here in the comments is already being looked at. We'll continue to keep you updated with everything as we go.
    On a scale from 1 to 100....how likely is it to have dedicated servers or other forms of netcode (for competitive play) and what kind of netcode is it currently as of now? Rollback?

    Edit: Don't understand it as a rant and I don't want to poke always on "P2P BAD GET AWAY", but it is what keeps me from playing it. It is more frustrating than making fun. And I guess I'm by far not the only one.

    Edit 2: TO those not able to read...., I asked a completely NEUTRAL QUESTION. STOP the incoming insults already. I know there will be at least ONE COMMENT coming up.
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  9. #49
    I saw nothing in the patch notes about fixing "Marked for Death" and "Scout". They state they decrease enemy damage but they actually do not change their damage. They do the other parts though.
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  10. #50
    Not as much as a single comment on Lawbringer and Raider


    Sorry Ubi, but I'm (again) pretty ****in' disappointed, guys.
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