The unblockables that deal high damage (Raider zone attack and Kensei top attack for instance) shouldn't be easily dismissed. As the moment they can easily be parried and then the defender can follow up with a guaranteed Guard Break. I propose that it should cost maybe 50% of defenders stamina to parry these attacks and there should not be a guaranteed GB after parrying these. This will significantly increase the usefulness of these attacks. Am i crazy
BTW this is not meant to apply for unblockabless like headbutts, shoulderbash, etc only the slow telegraphed high damage versions.