🛈 Announcement
Greetings! Ghost-Recon forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game.
  1. #1

    After The Final Mission?

    Ok, once the final campaign mission comes to an end and we take down the Cartel, then what? Will the game still be playable? How will the Cartel continue to be an active force in the game world? What about Unidad?

    It would honestly suck if the game ends after the final mission and we can't keep playing with our upgraded character and gear.
     2 people found this helpful
    Share this post

  2. #2
    quinch1199's Avatar Senior Member
    Join Date
    Nov 2016
    Location
    Leeds, UK
    Posts
    825
    Originally Posted by ipm204 Go to original post
    Ok, once the final campaign mission comes to an end and we take down the Cartel, then what? Will the game still be playable? How will the Cartel continue to be an active force in the game world? What about Unidad?

    It would honestly suck if the game ends after the final mission and we can't keep playing with our upgraded character and gear.
    If you estimate 4hrs of solid gameplay per region to complete all missions and collectables ... that's around 60hrs of gameplay for the whole game based on how many regions there are. Whilst I agree with you...and as someone who's put some 200hrs into The Division...I also can't see how they will expand beyond the core story BUT we don't know what missions there will be or how the story progresses.

    You also have DLC of course....
     1 people found this helpful
    Share this post

  3. #3
    m6ceb's Avatar Junior Member
    Join Date
    Feb 2017
    Posts
    14
    I'm also worried about what happens at the end, I really hope it's got long term playability!

    Really like the game that we tried and have Pre-ordered the gold edition so we will have to wait and see....
     2 people found this helpful
    Share this post

  4. #4
    I hope there is replayability of some sort. Would honestly also like some type of pvp similar to Future Soldier.
     1 people found this helpful
    Share this post

  5. #5
    I think the end-game is the big question of this game. Will be a 100-200hrs game and uninstall?
    Share this post

  6. #6
    m6ceb's Avatar Junior Member
    Join Date
    Feb 2017
    Posts
    14
    Originally Posted by dinnerjazz Go to original post
    I think the end-game is the big question of this game. Will be a 100-200hrs game and uninstall?
    I really hope not, everyone slates the division but I only bought it 2nd hand a week or so ago and it's awesome! already over 100hours and think it's great!

    I really want wildlands to be ace! been waiting ages for it and I'm keeping everything crossed!
     1 people found this helpful
    Share this post

  7. #7
    Nizzemancer1's Avatar Member
    Join Date
    Jan 2016
    Location
    Denmark
    Posts
    35
    You can replay all the missions, when you open up your map you can right click and select whichever you want to replay in that region from a list, you might need to leave the province to get it to work but that in conjunction with coop should be a bit of content to have fun with.
    Share this post

  8. #8
    I'm concerned about this as well. I think 4 hours is generous for some of the zones, if the starter zone is any indication. Once you have a group and get a grove going I think you could easily do the missions in the first zone in 1-2 hours. Of course longer I guess to "100% complete" the zone.

    Replaying missions is fine, but if you already played it on "CHallenging" to begin with (which I plan to do, since it isn't that hard), it doesn't really add very much. It's not dynamic, the mission plays out similarly each time.

    I think as consumers we have to accept that it won't have the replayability of The Division. It is just a different game. The Division was designed as a loot/stat based shooter. It is much easier to create replayability when you have a gear grind. Replaying missions makes sense because you are looking for more loot.

    In this game replayability has to be based just on "experiences". The problem there is that the game isn't very difficulty, so the experiences I imagine are going to get dull pretty quickly. The more you increase your stats, the easier the game will be. We were able to jump in one of the last zones on the map during the open beta where we had less skill points than we would have had playing through all the other zones, and at least for me and my group Monteyoc wasn't that difficult.
     1 people found this helpful
    Share this post

  9. #9
    oh Monteyoc was definitely so easy for a supposed very hard zone. Something that just popped into my head....in Monteyoc there was atleast 1 unidad chopper flying around every now and then. I think it would be cool to see a increased amount of them flying around as well as maybe a lot more santa blanca turreted vehicles patrolling the streets. Atleast it would mean something where if you get spotted and reinforcements are coming, get ready for a big fight or start running.
    Share this post

  10. #10
    Originally Posted by quinch1199 Go to original post
    ...and as someone who's put some 200hrs into The Division...
    This isn't a looter like the Division, so the replayability isn't going to be about upgrading gear its more about taking different approaches to missions (using different weapons, different time of day, differnt forms of insertion) and about perfecting. for me its about getting the stealth approached to my favorite missions just right (can't tell you how many times I tried to stealth through the tap the comms station mission).

    Plus there are several ways the story can be extended through DLC --Just by asking the question--who fills the power void after the cartel is dismantled-- leads to a number of options for a story expansion. A corrupt CIA cutout? A dictator? Maybe a Unidad commander looks to take power and you have to dismantle his coup!

    EDIT: Formated quote
    Share this post