They can't "feint" light attacks but they can cancel it into a zone attack. So at any point in time a PK can throw one of two ultra-fast near unrespondable attacks at your and potentially swap from one attack to the other mid swing. Complete with the UI showing two separate directions for a singular attack.Originally Posted by Kharneth88 Go to original post
there's a reddit post about raider's guardswap animation is 8 frames while PK's zone attack is 9, leaving you to react within 1frame if you want to ever block it. and this makes it impossible to parry it tooOriginally Posted by Nexuss94 Go to original post
tbh that sounds like more of a raider problem than a pk problem thoOriginally Posted by Smortix Go to original post
her ZA(zoneattack) is the fastest animation in the game and it can be abused to show 2 hitmarkers at once, how is that a raider problem?Originally Posted by CitizenPuddi Go to original post
the raider's painfully slow guard switch, for oneOriginally Posted by Smortix Go to original post
pk's za would be easier to deal with if the raider (along with those other slow classes) didn't change guard stances at a snail's pace