🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #41
    Originally Posted by Kladnudmd Go to original post
    Now here's how I see it
    1. if it's a rarity to higher levels for a GB to work or even seen attempted then it shouldn't matter
    2. if it changes some players to be more defensive that would make the attacker have to be tactical not the defender, how is that wrong?
    3. if it stops people from spamming GB because of its counter then GB will become a rarity in all levels not just high up
    4. if it worked in beta because of people being too slow or inexperienced then how is it different from now?
    5. if people want to waste their time GB and counter GB each other then oh well at least no ones falling victim to it but their time
    6. because you are use to it doesn't matter, people were use to beta too
    7. if it's hard now to land GB and it'll be hard still nothings changed
    8. if you rely on GB as Lawbringer that's a problem. I haven't played one much but did alright without GB all too much. And given that GB is used as an attack move and LB is a counter-attack class that point is dead.
    9. most Conqs ,Wards, and Lords I've seen are constantly trying to GB, so they would need a new tactic and learn to parry and attack
    10. GB would be used for what I think it was intended as; a version of riposte to counter incoming attacks
    11. Most importantly GB in it's current state isn't like Dark Souls riposte. It's not a move being used during an attack to throw them off, it is a move to try to knock over. If you think that that would work against a defensive stand in real combat you'll most likely be proven wrong, people would see it coming and brace themselves.

    If GB was to break a guard then why is the follow up throw?

    GB is used as an attack move but in reality it's a defensive move used when taking heavy or fast damage. A move to stop your attacker and then throw him off giving you time to collect yourself again (a break from guarding. it does wear on you). That's why it's a short nudge followed by a throw, and why you would want your throw increased (to give you more time and space). You say the game is too defensive, and maybe you're right. It is so defensive people are using a defensive ability as an attack.
    And this is why your argument/input is pretty much invalid because you are obviously playing the game at such a low level you cannot see the flaws in your arguments. A person like you should just be playing against AI because it is a much easier and casual experience. I would dare say that you might not even be mid level in terms of pvp, and THAT is why you tried to make all the points you did. I don't have time to sit here and counter argue every single point you tried to make because honestly, my head just hurts going over this again and again.

    You want GB to be a useless mechanic because you cannot handle it. Plain and simple. Sorry m8.
    Share this post

  2. #42
    hell without guard break its just a revenge spam game.

    I mean you just stand there let the person attack you till you get revenge and bam you pretty much take the lead. the only way NOT to give them revenge is well... errr.... guard break? try to attack once wait.... yeah.
     1 people found this helpful
    Share this post

Page 5 of 5 ◄◄  First ... 345