Revenge its good for 1vs2/3/4 but gear full revenge its totally unreal its more unrealistic in situations of 1v1, 2hit and revenge..
1º Change a little getting revenge on a gear stats.
2º The most important, ur stats on revenge only aplly in situations in which you fight with more than one.
Pd: revenge its a perfect balance for 1vs2/3/4 but gear 108 its a fantasy game.
Today i met the most ridiculous opponent. PK 108 was literally always in revenge as soon as he was more than 2 seconds in combat, so needless to say it was a huge endless spamfest. The guy wasn't even Very good and he still ended up 20-0. Totally broken. Needs gear overhaul
Honestly I don't get why Revenge is connected to 1 VS 1 in any situation.
Also gaining revenge from attacks is completely opposite of the idea of what it was intended to do imho. It is a defense mechanism for being outnumbered. It should also reflect this.
So only revenge gain from defense and injury and only when it's multiple attackers are present.
The way it works now is some form of I WIN button.
Yup... I've seen both PKs and Zerkers abusing the hell out revenge.
I made the mistake of playing a heavy class. Little did I know that if I played an assassin I would get higher damage on attacks, faster attack speeds, more mobility, better revenge generation, and an infinite health and stamina pool thanks to revenge...
There is literally no point of playing a heavy or vanguard class right now.
Play a zerker or PK and get 1000 effective hp from revenge. Way more the pathetic 20 extra hp that a "heavy" gets over an assassin.
Ubisoft is a fu(king joke. Ubisoft makes "the Gersh" look like he's actually intelligent.
Hate the spoil the fun but that was not a 1v1 situation then, or you are being dramatic. Either multiple people were close enough to trigger revenge gain from being outnumbered, or you were playing aggressively enough that they generated revenge at insane rates. You cant get revenge in 2 attacks in a 1v1 even capping revenge gain