http://xboxdvr.com/gamer/Zeo/video/27572498
Literally what is wrong with the game currently.
http://xboxdvr.com/gamer/Zeo/video/27572515
Hedabutt is massively overpowered, and notice the very end. I pressed X early, because he was out of stamina, and my timing was off. Untechable.
Take note of the 300 steps back I took.
Also note the Warlord's level. (Reputation 8)
He literally won the game 2x in a row, by throwing people off ledges. I avoided him the entire second game. He had massive revive speed, nearly instant, and I was thrown off a ledge by a Nobushi Kick. Showed me as Rezable, when I clearly was not. My teamates were killed because he bled the timer out, and won by points due to poor teamwork by my fellow teammates.
That is the unnecessary backstory.
TL;DR
Over9000KDA Throws Only Warlord.
Problem?
Though, after very careful consideration, I looked back on all of my videos, and streams, where Guard break would pass through a light attack. It doesn't seem to ever, and today's instance where it was is due to the enemy having revenge.
Thank you for the great tip, entailing what do to to a guard break spamming enemy, and this specific encounter previously posted was me, myself attempting to waste the other player's time, and show how guard break is working as intended.
To my surprise, it is certainly not.
As for all of the posts on the forum suggesting that Orochi has un counterable GB...
I laugh at all of you.
Also, to note, that guard break has the function were two GB will cancel eachother out.
It happened ONCE, on Sanctuary bridge, between me and a warden. We both guard breaked at EXACTLY the same time, and it canceled out.
We both stood on the stairs where it happened.
We stopped fighting.
Turned.
Thought about our lives.
And cherished the unicorn.
You're never gonna get any specific info on this, or any other mechanics. It's unfortunate. This is EXACTLY the kind of information a skill-based fighter should be making available to their playerbase.Originally Posted by Zeo Go to original post