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  1. #21
    If you want honorable duels, there's a mode for that.

    If you want a team game with team play, there's a mode for that.

    You get to choose how you experience the game. If you personally decide certain tactics are cheap, then that's on you, really. Practice against it, learn to beat it. Rise to the appropriate level, don't expect to drag the game down to yours.
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  2. #22
    I don't get why so many people put so much stock in the title of this game in particular, very few of Street Fighters levels are actually streets, you can play as any combination of characters in Marvel vs Capcom, very few people actually die in Dead or Alive and not all the characters in Super Smash Bros are brothers. Don't get me wrong I try to fight fair, especially in 1v1 where I main Shugoki I never throw people off stage hazards, unless they do it to me first in which case I do it every chance I get. If someone wants to play the pushy game then push them harder. As a Lawbringer your throw is better than average, your shove is amazing and your running charge attack aside from being great at pushing people into hazards is one of the best tools i've seen at chasing down runners. Someone ganks you? Send a group message to group up and gank them back. Someone camping at a cliff, throw them over before they can throw you.

    If someone won't fight fair then why should you.
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  3. #23
    Originally Posted by MaxMikester Go to original post
    I have been playing For Honor a lot since its release and the open beta and I find that a lot of the heroes and gameplay are very unbalanced and people are taking advantage of it. The game is called "For Honor" yet many people I have played against sure as hell do not fight with honor because they utilize said unbalances and guaranteed win strategies to their advantage, causing unfair gameplay. I do not understand why people act so desperate for the win when all winning can really get you is a little bonus for points toward the cross-platform faction war but that isn't my point. The point is that said unbalanced and OP strategies have made me (and many of my friends) upset with the game because a lot of these strategies take zero skill to perform. I will list a few of said strategies and tactics:

    1: Assassin characters usually trump everyone else- The assassins are some of the most OP classes in the game so far. More and more I see myself fighting against a group of assassin characters. Its simply because they have the best dodging, fastest attack speeds, and can literally beat most if not all non-assassin characters. I like to be the Lawbringer in matches and I can fight anyone EXCEPT assassins for this very reason. I am always outmatched by the three assassin classes and can only beat them out of sheer luck or because I have some ally helping me. In addition to this the three assassins have different abilities and moves that give them an edge against almost every non-assassin. The Berserkers have the ability to attack almost endlessly with very little stamina loss even when blocked, meaning there is literally little to no opening if you aren't a conqueror or warlord. The Orochi has the fastest attack speeds of the three and can just continuously dodge and counter attack, making it difficult if not impossible to find and opening or guard break them. The peace keeper is similar to the Orochi but with only certain moves being spammed because the other attacks are slower

    2: Extreme use of the environment to win matches- I understand using a cliff, fire, or spikes can be a certain advantage. However, people are using these way too often as a scapegoat to get easy kills and wins. I see groups of people play so poorly to the point where they camp right next to a ledge or environmental hazard (take the High fort map with the narrow bridges and cliffs for example) so once you get close to them to attack they simply guard break and throw you into said hazard, giving the killer a very cheap easy kill every time. I understand using these hazards every once an a while is okay but it gets extremely irritating and anger inducing when most if not all of a person's kills in a match is literally from environmental kills.

    3:Avoidance of fair fights in 4v4 games- This issue happens in the 4v4 games. many people I have fought will try to avoid a 1v1 confrontation or any form of fair fight with even numbers and run away and/or hold the enemy off till their friends come in to make 2v1, 3v1, or even 4v1 situations. It takes literally little to no skill to kill the enemy when you are among those outnumbering the enemy. In some cases of skirmish and elimination I have seen entire teams just stick together and take their enemy and myself out one by one, which is basically a guaranteed and uncounterable victory.

    I think what should be done is the assassin heroes should get a nerf of some kind so that they aren't the "beats everything" type of character. As for the other 2 issues, there should be a "dishonor" system where if you use these tactics too much in a match you get a dishonor "bonus" in-game or post match where you lose renown or get an experience/steel penalty for that match respectively. Alternatively instead of a dishonor system, add an "honor mode" toggle to certain game type settings when matchmaking to make games where environmental killing is disabled meaning you can't fall off a cliff, get impaled by wall spikes, set on fire, etc as well as limit the situations where you are outnumbered. Honorable kill bonuses should provide bigger bonuses and/or rewards to encourage fair fights and fair gameplay. I hope these problems get solved somehow because as an honorable player, I dislike the constant problems mentioned above because in my opinion it hurts the point of the game's title to mean to "fight with honor". I see little to no honor in playing cheaply for the constant wins and kills. I want to see more people actually try to use some skill in the game.
    Bruh.. I'm sorry but, there are just so many things to disagree with (though an honor system would be nifty) here and have easy solutions.

    1.Assassins are not a "beat all" character class for starters. Yes they are the fastest of all classes and yes they are annoying as FK to deal with! But, that is their purpose! To harass you, counter, and end you quickly. The Assassins are very easy to beat if they make a mistake or get parried because they are so squishy its not even funny. I've had my *** handed to me by Lawbringers and other classes that my Berserker can dance around. This is because they studied the mechanics and moves of other fighters to give me a run for my money. Even with the Berserkers inf combo chain, it can be countered and interrupted very easily. PRACTICE MAKES PERFECT. Go to 1v1 vs AI and learn how to fight each class. Skill and knowledge gets you wins, not complaining about unfair advantages between classes (though we all must admit some mechanics are still a tad "broken"). Practice, Practice, Practice.

    2.Hate to break it to you but its a core mechanic of the game play and if you put yourself in the position to be killed by the environment.. Well that FK up is on you lad! Do you think in real battle someone is going to "fight fair" and not throw you off a cliff to survive? If the advantage and opportunity is given, most will take it and take the kill or the W. Sure it's like a kick in the balls but we've all done it and do it and will continue to do it..BECAUSE IT"S IN THE GAME! When I see someone try and troll and stand near a ledge or bed of spikes, I either sit and wait because I'm not dumb enough to run after them (trolls get bored too ;p)or I turn their plan against them (you don't need to GB someone to knock em off a ledge you know) and make them eat SHT and die.

    3.This is ALWAYS going to happen in the 4v4 modes. You will always get teamed up on, people will always run away to get power ups/ heal, and there is NOTHING you can do about it. Why? Because this too, is part of the game and people will play however they feel regardless if its honorably or like a scum lord. You want honor, play in duels and brawls and if you're too scared for the skill match then don't complain about the other game modes having "No Honor." Seriously though, (nothing against you OP) people gotta stop complaining about this because this is what the game is in 4v4 modes, no holds barred, anything goes, pure mayhem! Without all that we'd just have constant duels and sometimes it's nice to take a break from honor duels and go in 4v4 and be a scum lord
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  4. #24
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  5. #25

    Take advantage of honorless bouts

    When you know how ppl act in this game, you can abuse it.

    For example, I have built Orochi for full revenge, damage, defence, revenge gain and blockdamageress and I always win 1v2-4. 1v1 is still only about wits
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  6. #26

    Assasins have an advantage.

    Originally Posted by Mylykky Go to original post
    When you know how ppl act in this game, you can abuse it.

    For example, I have built Orochi for full revenge, damage, defence, revenge gain and blockdamageress and I always win 1v2-4. 1v1 is still only about wits
    It is true.
    Assassins do have a clear advantage.
    Everyone plays them. makes the game boring.
    Also shows that it has a mistake.
    People here defend it because everyone plays assassin.
    As a valk.
    I'm always outmatched.
    Cause every game is assassins
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  7. #27
    I like to come here every few months and browes through looking for the original posters' admitting that he had no clue what they were talking about when they were whining. I mean seriously, assassin characters are the problem? Beserker was too strong? Its all so hilarious to read. How did those people complaining not just realize that they sucked because the game was new? Where are all the threads complaining about the actual top tier characters and not orochis?

    Holy crap, I got to the end and you guys still think Assassins are OP. You guys really suck at this game I guess. PK is great but the rest are middle of the road at best. The top characters are Warden, Warlord, Conq, and PK. Valk might be up there now as well. How are you guys are still whining about Orochis? If everyone plays assassins, how do you not know how to fight them?
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  8. #28
    let's be honest - the environment is there for a reason. I really wish they had not called this game 'for honor' since it puts this lame idea in everyone's heads that you must fight honorably. It's easy enough to counter guard breaks and stay away from environmental hazards on most maps. I think the real problems is that on SOME maps it's impossible to stay away from hazards, so people just play defensively fishing for GBs or parries into GBs.

    ultimately, this comes around to something i've been saying since alpha, and it's that parrying shouldn't lead into a free guard break.
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  9. #29
    Originally Posted by momo34532 Go to original post
    It is true.
    Assassins do have a clear advantage.
    Everyone plays them. makes the game boring.
    Also shows that it has a mistake.
    People here defend it because everyone plays assassin.
    As a valk.
    I'm always outmatched.
    Cause every game is assassins
    you can see who the **** players are when they throw out the blanket term 'assassins are op'

    top tier characters are warden, conq, shugoki, peacekeeper and warlord. Only one of them is an assassin. Orocohi is not far behind top tier, and zerker is not anywhere close to top tier. Assassins aren't OP. Peacekeeper is OP. Warden, conq and warlord are OP because of their charge abilities being too strong. Shugoki is OP for a whole unique set of reasons specific to him.
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