They need to make a rank based on your honor kills or some kind of reward system for getting honor kill's and take xp away for each gank kill...the game is based on having honor that's what the whole story was about, having honor ,the warden could have killed the raider when he was watching his village burn but the warden threw him a sword and let him stand up to fight for honor...you should be rewarded heavily for getting honorable kill's in brawl/deathmatch games and you should get no end game reward for teaming up against people plus get less exp if you team up on someone a lower rep then you like if a team of rep 5's are taking on a team of rep 1s, and the 5s are ganking there not getting nothing at the end of the game...because it's not skillfull running with your team is not a skill it's unhonorable...I just think people who play with honor, in a game BASED on having HONOR should get more exp and rewards then those with no honor it just seems like the point bonus in the game for honorable kills just isn't worth right now and no one cares about it, all they care about is winning the match which doesn't even mean anything you get war assets based on performance, win or lose top spot on each side gets about 2k war assets ....Honor kills should be worth 10x more exp then dishonor kills and if you have the highest honor kill count at the end of the match you get champion status for the next game and a 200 steel or something ,so people have an incentive to fight FOR HONOR