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  1. #1

    Can we get a fix for the Conqueror's guard break?

    Seriously getting tired of losing simultaneous guard breaks vs other characters....

    Everytime both players hit guard break at the same time, the Conqueror loses. The Conqueror should win these imo, but at the very least they should cancel each other.

    EDIT: As an aside, I'm also having issues hitting my side heavies after a successful GB. Shouldn't those be guaranteed?
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  2. #2
    Originally Posted by chuckmandude Go to original post
    Seriously getting tired of losing simultaneous guard breaks vs other characters....
    Everytime both players hit guard break at the same time, the Conqueror loses. The Conqueror should win these imo, but at the very least they should cancel each other.
    EDIT: As an aside, I'm also having issues hitting my side heavies after a successful GB. Shouldn't those be guaranteed?

    As far as I understand it:

    1) This "should" be solved with the coming patch. As it is now, it's somewhat luck based and off animation for GB which puts Conqueror at the very bottom, even after Lawbringers and, I think, Shugokis.
    2) This is indeed messed up. You "should" be able to land a heavy before recovery by attacking heavy on the same side as you were before GB. In reality, I find it impossible and almost suicidal to even try to land it after getting so many blocks, dodges or even straight up parries from it. I even sometimes get light attacks against me BEFORE I can do anything when I try to land a heavy, which is nuts.
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  3. #3
    Came here looking if I am the only one having the issue but I am glad too see its not the case.

    Played a couple of games just now and couldnt land a single heavy attack after guard break. Just impossible for me, while enemy characters could heavy attack after their GB without issues as they should.

    Would love to see some insight as to if this bug is going to be fixed, or do Conqs just dont get a guaranteed heavy after guard break? would love some more info here whats going on.
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  4. #4
    Originally Posted by Zarul1990 Go to original post
    Came here looking if I am the only one having the issue but I am glad too see its not the case.

    Played a couple of games just now and couldnt land a single heavy attack after guard break. Just impossible for me, while enemy characters could heavy attack after their GB without issues as they should.

    Would love to see some insight as to if this bug is going to be fixed, or do Conqs just dont get a guaranteed heavy after guard break? would love some more info here whats going on.
    To be honest and while it'd be nice to get some fix on these, a good 75% of the fights are just down to slight latency and/or lag variations which penalizes the slow conqueror the most. Completely unreliable experience game to game is #1 issue for me. Some game I'll land GB>Heavies non stop, some games I cannot block anything from assassins/nobochi whatsoever while I should be blocking them, nearly all GBs are a fail while they should not be, hit going through blocks, parries not working, enemies recovering from fall/wall push before I can even land anything, etc.
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  5. #5
    I am still having this problem. Apparently someone's arm works a lot more effectively than a heavy wooden shield. Who knows, I am just thinking too much from the real world that getting hit by a wooden shield would hurt,
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