It doesn't take a rocket scientist to figure out that you need a proper, functioning matchmaking system from the very launch of the game. If you don't and you can't implement it in time, remove gear stats until you fixed matchmaking, then re-introduce it.Originally Posted by Siera. Go to original post
I can code. No complex games. I would have programmed a proper matchmaking ahead in time, sonsidering how crucial fair matchmaking is in a skill-based fighting game. Since that one's out of the window, I'd try to communicate with the community and find a timely solution, before my game dies in the cradle.
You'd be surprised how positive people can react to communication.
Neither would I. Cosmetics are a fine reward. Gear stats only bring further imbalance.Originally Posted by Siera. Go to original post
We bought the game on the premise that it's as good as the beta, which turned out not to be the case. Controls are significantly worse, guardbreak is now an issue and we're waiting 2 weeks for a simple hotfix, matchmaking is horrible as hell, overall network stability is worse than in both betas combined and the game's still bug-ridden to boot.Originally Posted by Siera. Go to original post
In 2017 people should not only expect a finished product no matter what publisher is involved, they should get one.