With the renamed Extreme for the hardest setting, does this mean we will be getting a retooled Ghost difficulty in the real game?
I don't consider myself that good at games, but extreme is very simple. I couldn't imagine playing on anything lower.
Hopefully Ghost makes a solid comeback with some major tweaks.
-Actual 1 shot 1 kill
-Raised enemy difficulty/alertness after being spotted. (That never resets until you leave area)
Also as a side note, when playing with markers and mini map off, could we not have our characters start spotting enemies before we even approach the area.
I've been on the bottom of a cliff and had them call out enemies that were way above in a hideout.
Ive never see the "lieutenants" with everything off, so maybe a callout from team when I'm aiming at him to tell me that's a lieutenant.