Hi ubi some fixes that need addressing
-Please add a quit game on the initial splash screen. There is no reason I need to connect to servers t quit the game. during maintenance the player will be stuck in an endless loop.
-Stop being cheap and get dedicated servers. The current system just kills with for many players due to the hand-off, connection drops, rollbacks, time delays etc.
-in consistencies in game mechanics particularly in blocking and counter guard break. There should NOT be any guaranteed guard breaks (not being able to counter GB during a GB attempt. That's just one there are many more).when when players successfully counter GB but the game only allows so in certain instances it's frustrating to no end most likely the cause of many players grief. Blocking is another frustrating aspect. The block speed of each character needs to go. Currently if a player is fast enough to react to an attack, they may still fail due to the slowness of the character. It feels very unfair (some may argue well know your character) but with so many characters and more to come, blocking is a core mechanic that should be consistent. If I was going to get hit I'd like to feel my enemy earned that hit not I did block but my character failed.
-I know this is a colossal order due to your p2p, but spectating friends games would be great.
-Uplay adding friends is still a pain
-Inviting friends sometime fails. WHY is this happening? COME ON guys!
-The game size is quite large. Can we do some optimization to reduce it please.
-increase friendly fire damage This should make 4v1 instances a lot more interesting
-Wardens vortex, warlords headbutt needs nerf.
-wardens zone attack needs some sort of nerf either stam or damage.
-Orochi's zone attack needs a stamina cost increase considering how fast and safe it is.