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  1. #1

    New Heroes (ideas) Disscussion

    I would like this to be a thread about potential new heroes for any faction or potentially a new faction/rogue heroes.

    It would be nice to have a rogue faction that adds a 4th row of heroes to the hero selection these being mercenary types. That way it doesn't affect the faction war as all the types are mercenary.
    Whilst unlikely It would be cool to see gladiator types of heroes such as the The Retiarius (the roman net gladiator)

    Ideas and suggestions are very welcome
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  2. #2
    Ithro.'s Avatar Junior Member
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    Feb 2017
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    this game slowly dies due p2p connection and hacks and all you can think of is new faction/heroes.
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  3. #3

    XnCAw

    Originally Posted by RaidBossPvE Go to original post
    this game slowly dies due p2p connection and hacks and all you can think of is new faction/heroes.
    There are a good amount threads highlighting major problems with connection issues, personally on ps4 i've not come across any hacks. So Looking forward and hoping these connection issues are at least mostly resolved I want new heroes to play with.

    Someone in a different thread wanted a khopesh hero so that could be interesting
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  4. #4
    Came up with a new one, Which is to have a pirate-like hero
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  5. #5
    As a Turk, i would like to see "Old" Turkic warriors.
    1 Heavy - Shield&mace
    2 Medium - Curved Sword
    3 Light - Javelin
    4 Hybird - Whip

    Since it's ages of Vikings and Samurais and Knights they are more than needed :P
    I can write much more info about our ancient art of war but it will fill whole page Just check google images for a bit insight.
    Side note : I'm not talking about Ottman warriors, please not mix them. Ottoman warriors is another tale. Also they are not suitable with timeline.
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  6. #6
    Ithro you are a *******. So everytime a friend of urs irl says like "i should get a new T-shirt." You go full out "omg there are kids dying in africa and all you can think about is a new t shirt?"

    A templar hero with a bigass hammer would be nice. Maybe a samurai hero with a big stick, like a monk or something. Also a fist weapon hero. Scythe could be a cool weapon aswell.
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  7. #7
    iv'e actually made 2 threads for new hero's 1 for an entirely new class and 1 for a new knight characters 3 characters each ill just copy and paste the new one about the new class since its my favorite idea so far


    Name: Bellator

    Class: Fighter

    Faction: Knights

    Homeland: Rome

    Gender: Male Exclusive

    Speed: Between Vanguard & Assassin

    Toughness/Health: 6 Bars and a 15% damage resistance boost

    Build: Muscular, 255lbs, 6ft 0in

    Fighting Styles: Short Range/Disabler

    Weapon: Cestus:

    Weapon Upgrades: Left Glove, Right Glove, Spikes/Studs

    Damage Output: Low

    Parry & Block Techniques: He'll have a chainmail glove under his cestus so he can parry by catching the opponents weapon and throwing it in another direction and plating on his forearms to block

    Difficulty: Medium


    Name: Martial Artist

    Class: Fighter

    Faction: Samurai

    Homeland: Japan

    Gender: Both

    Speed: Between Vanguard & Assassin (leaning towards assassin although slower than all of them)

    Toughness/Health: 5 and a half bars

    Build(s): Athletic (M) 165lbs 5ft 9in (F) 120lbs 5ft 6in

    Fighting Styles: Adaptable/Counter Attacker

    Weapon: Talons

    Weapon Upgrades: Left Claw, Right Claw, Hand Guards

    Damage Output Medium

    Parry & Block Techniques: He/She would use the hand guard to block and the gaps between the claws to parry

    Difficulty: Easy


    Name: Brawler

    Class: Fighter

    Faction: Vikings

    Homeland: Scotland

    Gender: Both

    Speed: Between Vanguard & Assassin

    Toughness/Health 5 and a half Health Bars

    Build(s): Athletic (M) Fit 190lbs 5ft 10in (F) Fit 155lbs 5ft 8in

    Fighting Styles:Harrasser/Versatile Retreats

    Weapons: Dual Reverse Grip Daggers

    Weapon Upgrades: Left Dagger, Right Dagger, Handles

    Damage Output: Medium

    Parry & Block Techniques: Somewhat like the berserker except he/she will just be using the reverse knife grip fighting style

    Difficulty: Hard






    sorry for any grammatical errors i also appreciate any feedback on this idea negative or positive.

    also ill be updating the characters regularly adding new information about said hero's to help anyone reading these a better idea of what i had in mind creating these characters
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  8. #8
    **** it ill post the knights too.


    Name: Net Fighter

    Class: Hybrid

    Faction: Knights

    Homeland: Rome

    Gender: Male Exclusive

    Toughness/Health: 5 and a half bars

    Build: Muscular 245lbs 5ft 11in

    Fighting Styles: Long Range/Disabler

    Weapon: Trident & Net

    Weapon Upgrades: Head, Shaft, Pommel

    Damage Output: Medium

    Parry & Block Techniques: Generally he would use the head of his trident to parry but for some characters he will use his net to grab their weapon and yank it to the side pulling the opponent with them and he will also use his shaft to block

    Difficulty: Hard



    Name: Templar

    Class: Heavy

    Faction: Knights

    Homeland: Israel

    Gender: Both

    Toughness/Health: 6 health bars

    Build(s) Strong (M) 225lbs 5ft 9in (F) 165 5ft 9in

    Fighting Styles: Strong Defense/Adaptable

    Weapon: Sword & Shield

    Weapon Upgrades: Blade, Hilt. Shield

    Damage Output: Low

    Parry And Block Techniques: Uses his/her sword & shield to parry and uses his shield to block and can hold back on the left analog stick for console or hold C on PC to do a full stance block

    Difficulty: Medium



    Name: Marshall

    Class: Vanguard

    Faction: Knights

    Homeland: England

    Gender: Both

    Toughness/Health: 5 and a half bars

    Build(s): Muscular (M) 255lbs 5ft 11 in (F) 160lbs 5ft 9in

    Fighting Styles: Good Range/Hard Hitter

    Weapon: Maul

    Weapon Upgrades: Head, Shaft, Pommel

    Damage Output: High

    Parry & Block Techniques: Uses the top part and middle part of His/Her shaft to parry depending on the direction and the same goes for blocking





    sorry for any grammatical errors i also appreciate any feedback on this idea negative or positive.

    also ill be updating the characters regularly adding new information about said hero's to help anyone reading these a better idea of what i had in mind creating these characters
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