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  1. #1

    Ranked & Gear

    When ranked releases, will it be without gear stats?
    I do hope so, getting revenge after being hit twice by a single player doesn't seem like a well-balanced way to handle things.
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  2. #2
    Originally Posted by FRAKTICA Go to original post
    Stats-enabled is the definition of ranked play and casuals or new players should NOT be competitive in ranked game modes. A month from now, they are the only ones that will not have heroic gear and that will be the meta for the life of the game. It is far too soon to talk about nerfing such game mechanics or taking any actions that allow new players to be competitive in all game modes. If character progression and gear are made meaningless to facilitate casual players not having to do any work to become competitive, then this game will die fast!

    Play the game, level-up, gear-up, have fun! It takes very little effort to get good gear in this game...

    If you have not yet played For Honor in purple gear, then you have not yet played For Honor!
    not everyone has the time to play a game full-time,
    also, i think we could do with a 4v4 mode without feats as well, as this is supposed to be some kind of fighting game.
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  3. #3
    Originally Posted by FRAKTICA Go to original post

    As I stated, this game has a ton of options for learning, leveling, and gaining XP and gear, but I am all for more variety if there is something new a lot of players want, but only after UBI finishes addressing the known issues, which are common to new releases of this nature.

    Good Luck!
    that's true, I'd rather have them fix issues first, just hope the support on this game won't be a disappointment.
    also , i thought ranked was a way of putting people of an equal amount of skill against each other, hence the ranks you are given.
    i just think gear and feats make the balance less "stable", I'd rather have it like an old-school fighting game where values/stats are set,
    but maybe I'm hoping for something that isn't gonna happen.
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