Gear stats: off. I like that, I like that you are using the barebones character with no gimmicks. Just straight up who is better with either character. But here's the thing...you don't show each characters stats WITHOUT gear. it just says "default" so are you telling me that an orochi heavy attack is the same damage as a shugoki's? It better not be. How am I supposed to know what each characters strengths and weaknesses are if you don't tell us. Maybe this hero has great block damage and maybe this one has great stamina regen....you should display these traits. ALTHOUGH I doubt anyone from ubisoft will see this and deem it important for put in a whole update for it. But it's like frame data for a fighting game....it's important. I mean...seriously...you didnt think people were going to want to know how powerful their character is without the gear on? Like "is my warden attack higher than my peacekeeper? by how much?" that kind of stuff. I'm sure I am not alone on this...

Moveset discrepancies. Played the closed beta. Moveset was pretty much spot on. I PURCHASE the COMPLETE game and the moveset is inaccurate? For example the orochi crosswind slashes...no "successful" marker on them anymore? seems pretty misleading considering if one is blocked the WHOLE chain stops.

Thanks.