1v1/2v2
Warlord is top tier due to having a nigh unreactable unblockable headbutt that can be cancelled from a dash seemingly on frame 1, unlike every other dash rush in the game. Characters such as the warden can't even really avoid this even when evasion is timed perfectly due to the headbutt having questionable AoE splat radius and Warden having a garbage dash.
When you have a tool that gets around just about every defensive mechanic the game has, you're gold. If you wanna dash pre-emptively to avoid that I suppose you can try but if he GB you he can send you in any direction he wants about 8 meters, which can easily be instant death. Not a great strategy for countering it. And he also has armor on his heavies and extremely fast guard switch for some ridiculous reason. He's pretty much the perfect warrior. All this clown is missing is Bleed, not that he needs it to murder you.
After that, it comes down to conqueror and warden for also having uncounterable dash attacks. Conqueror recovers faster and can protect himself from most characters who dodge, so he is slightly better. He is also completely immune to feint tactics since he can punish any heavy in the game with gb after block.
Lawbringer has a useless dash uncounterable, as if he is trying to emulate an actual good character. Unfortunately he is seen as the special kid in class that eats paste instead.
Everyone else is in staring contest tier and shouldn't be talked about until the game is fixed.
Let me guess, you main PeacekeeperOriginally Posted by Ryuhi Go to original post
The headbutt can be cancelled with a dash?Originally Posted by Ryuhi Go to original post
I have literally never seen this done ever.
Still don't really agree with your list.Originally Posted by Astrolite. Go to original post
Conqueror should definitely be in S tier for 1v1 & 2v2. I would also put Valk in A tier. She's good, but definitely not on the same level as the others in S tier. I also think Kensai is very underrated. In the hands of a good player, they can be deadly and deserve a spot in A tier, definitely not **** tier like Raider or Lawbringer.
Even Shugoki is questionable, he's really strong and could even be considered top tier.
Hi, thanks for your feedback. In consideration i moved Conqueror to S tier at 1v1 2v2. Valkyrie is questionable, with the latest patch Valkyrie seemed to be very effective in her combo's. And with that extra attack speed and recovery speed she has become really strong.Originally Posted by Bob__Gnarly Go to original post
Well in the hands of a good player any hero could be A Tier, Yet Kensei is lacking a lot of things, He was already quite weak jet they nerfed him even more. Will look at him when he gets buffed a bit later on again and switch with Shugoki when he gets nerfed.Originally Posted by Bob__Gnarly Go to original post
Based on my experience so far, this would be my list
1. 1v1/2v2
+ S:
- Warden: extrenely versatile, powerful moves, vortex, a nigh unstoppable 50/50
- Warlord: powerful defense coupled with susprisingly strong offense as well, his headbutt is the best dash disable in game IMO, very fast, has good track, costs little stamina and comes with a free light to annoy the hella your enemies.
- Shugoki: the only way to stop this guy is using your GB correctly, however, a good Shugoki wouldn't let you do that. His attacks are extremely fast and hit really hard. And with hyper armor, he can literally ignore feint.
+ A:
- Valkyrie: good mix up, range, attack speed, with the recent buff, she has largely become a lot more competitive.
- PK: the only thing that stops her from moving to S tier is the lack of strong opening move like Shoulderbash and Headbutt
- Orochi: very strong counterattacker, his kit has a lot of options for you to work with.
- Nobushi: again, very versatile kit, her long range and bleed definitely gives her an edge, still she lacks opening move like PK, which limits her offensive capability at higher level match-up.
- Conqueror: very very good defense, arguably better than Warlord, but on the other hand his offense is pretty gimped.
+ B:
- Berserker: he's the weakest assassin, there's no doubt about it, still very strong in good hand but his over the top offensive moves really hurt him at higher rank due to the game being more in favor of defense.
- Kensei: he relies a lot on feinting and cancel, which IMO is why he's not very good at higher level, due to not having a true opening move and good players can read his action. His counterattack/defense option is also pretty limited. IMO, he's just a less versatile and worse Warden.
+ C:
- Lawbringer: a very hard class to play, most of his kit is useless at high level, hell, most of it doesn't even work at low-mid level. Still he has very strong counter moves, which most of it are guaranteed after a light parry, that's better than a lot of the classes out there already.
+ D:
- Raider: yup, worst class in 1v1/2v2. A good LB will always wreck a similarly good Raider. LB at least has some good moves to open enemy's defense, Raider has none. His defense is **** too.
2. 4v4
+ S: Warden, Warlord, PK, Shugoki, Lawbringer
- Shugoki is stupidly strong in team fight, a sudden grab from behind and you're dead meat.
- PK: her fast speed really helps with zone control, and she can handle most classes in the contested zone. Her defense is pretty good against gank too.
+ A: Valkyrie, Nobushi, Conqueror, Lawbringer, Orochi
- Valkyrie: very good disabler
- Lawbringer: yup, this guy shines when it comes to team fight, his long arm combo is guaranteed kill in gank. Shove helps with disabling your enemies. Impale charge works like a charm.
- Conq: very good for keeping multiple enemies occupied
+ B: Raider, Berserker, Kensei
- Raider: some of his kit does help in team fight, however, he doesn't really do it any better than other true disabler like Valk or LB. His uncounterable can work if you catch enemy by susprise. But it's not guaranteed either.
- Berserker: don't see anything he can do that PK can't do better
- Kensei: most of his kit is built for 1v1 so they don't really help that much in team fight, he's solid if you fight 1v1 at cap points. But in gank situation, classes like LB, Warlord, Valkyrie, Conq do much better.
Based on my experience so far, this would be my list
1. 1v1/2v2
+ S:
- Warden: extrenely versatile, powerful moves, vortex, a nigh unstoppable 50/50
- Warlord: powerful defense coupled with susprisingly strong offense as well, his headbutt is the best dash disable in game IMO, very fast, has good track, costs little stamina and comes with a free light to annoy the hella your enemies.
- Shugoki: the only way to stop this guy is using your GB correctly, however, a good Shugoki wouldn't let you do that. His attacks are extremely fast and hit really hard. And with hyper armor, he can literally ignore feint.
+ A:
- Valkyrie: good mix up, range, attack speed, with the recent buff, she has largely become a lot more competitive.
- PK: the only thing that stops her from moving to S tier is the lack of strong opening move like Shoulderbash and Headbutt
- Orochi: very strong counterattacker, his kit has a lot of options for you to work with.
- Nobushi: again, very versatile kit, her long range and bleed definitely gives her an edge, still she lacks opening move like PK, which limits her offensive capability at higher level match-up.
- Conqueror: very very good defense, arguably better than Warlord, but on the other hand his offense is pretty gimped.
+ B:
- Berserker: he's the weakest assassin, there's no doubt about it, still very strong in good hand but his over the top offensive moves really hurt him at higher rank due to the game being more in favor of defense.
- Kensei: he relies a lot on feinting and cancel, which IMO is why he's not very good at higher level, due to not having a true opening move and good players can read his action. His counterattack/defense option is also pretty limited. IMO, he's just a less versatile and worse Warden.
+ C:
- Lawbringer: a very hard class to play, most of his kit is useless at high level, hell, most of it doesn't even work at low-mid level. Still he has very strong counter moves, which most of it are guaranteed after a light parry, that's better than a lot of the classes out there already.
+ D:
- Raider: yup, worst class in 1v1/2v2. A good LB will always wreck a similarly good Raider. LB at least has some good moves to open enemy's defense, Raider has none. His defense is **** too.
2. 4v4
+ S: Warden, Warlord, PK, Shugoki, Lawbringer
- Shugoki is stupidly strong in team fight, a sudden grab from behind and you're dead meat.
- PK: her fast speed really helps with zone control, and she can handle most classes in the contested zone. Her defense is pretty good against gank too.
+ A: Valkyrie, Nobushi, Conqueror, Lawbringer, Orochi
- Valkyrie: very good disabler
- Lawbringer: yup, this guy shines when it comes to team fight, his long arm combo is guaranteed kill in gank. Shove helps with disabling your enemies. Impale charge works like a charm.
- Conq: very good for keeping multiple enemies occupied
+ B: Raider, Berserker, Kensei
- Raider: some of his kit does help in team fight, however, he doesn't really do it any better than other true disabler like Valk or LB. His uncounterable can work if you catch enemy by susprise. But it's not guaranteed either.
- Berserker: don't see anything he can do that PK can't do better
- Kensei: most of his kit is built for 1v1 so they don't really help that much in team fight, he's solid if you fight 1v1 at cap points. But in gank situation, classes like LB, Warlord, Valkyrie, Conq do much better.
It was awful the first time, you didn't need to post it twice.Originally Posted by VMPL1 Go to original post
It was a forum's bug, so you don't need to be a **** about it.Originally Posted by Aarpian Go to original post