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  1. #1

    Character Balancing

    The Orochi is by far, hands down, the most overpowered character in the game. He attacks quicker and hits harder than most characters and has a lot of combos. Combos that are very difficult to counter such as the back dash attack and side spin attacks. Everyone is an Orochi. Obviously there is a problem. Furthermore, characters such as the valkyrie and warden feel left behind. The warden relies heavily on guard break (which I absolutely hate) which makes him sort of a 2 trick pony. Guard break and top light attack. Also I think there should be a penalty for spamming same attacks over and over. They need to do considerably less damage each time or cost much more stamina.
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  2. #2
    Before any real balancing can be done, the very first thing that must be accomplished is that all characters need to change guard positions at equal speeds. Until you do that, the deck is stacked from the start to punish players with artificial input delay handicaps for picking the wrong characters.


    Once this initial launch-day flaw has been rectified, then we can start having serious discussions about class specific buffs and nerfs.
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  3. #3
    Originally Posted by xxDARKMORExx Go to original post
    The Orochi is by far, hands down, the most overpowered character in the game. He attacks quicker and hits harder than most characters and has a lot of combos. Combos that are very difficult to counter such as the back dash attack and side spin attacks. Everyone is an Orochi. Obviously there is a problem. Furthermore, characters such as the valkyrie and warden feel left behind. The warden relies heavily on guard break (which I absolutely hate) which makes him sort of a 2 trick pony. Guard break and top light attack. Also I think there should be a penalty for spamming same attacks over and over. They need to do considerably less damage each time or cost much more stamina.
    Dude... calling Orochi OP and calling Warden underpowered is just hilarious. Warden is like the best character all around.
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  4. #4
    Clearly didn't played against a maxed out stats peacekeeper XD Plus, depending on the character, you have to adapt. I have no problem beating Orochis. If you compare speeds, Warden's zone & top attack are fast enough to trick most. Orochi is a counter-attacker. His attacks can be quickly chained, yet never will even hit you if you parry at the fist one Otherwise, just wait/stun/faint.

    If you are not able to outplay a person spamming attacks, you gotta ask questions to yourself. Is it really cheap?...Or is there a solution? like a parry or a dodge? Hidden Stance? Hm? Or just push the opponent off (like most do)?
    Lawbringer relies on guardbreak (most of the time). Not the warden. Wardens are best at feinting.

    Valkyrie is UP indeed. Nothing too special left for her any longer. Spear distance sucks, Sweeps are hard to perform on good players, and the rest of the moveset is similar to other vikings.
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