UG certainly has become too easy and the loot is barely worth it. Even hunters are lame. They get me if they spawn right next to me (yawn) but otherwise... the other day I took down a pack of 3 in less than a minute when they approached me.Originally Posted by EightSinclaire Go to original post
The UG is definitely a whole heap easier than ever before, but for the majority, it seems like a good change.Originally Posted by chrisonamission Go to original post
Well, that's until people play it a lot and the same issue that happen before will come up again; it's repetitive.
Not enough missions, not enough rooms,not enough random encounters types (Only 1 so far, Hunters), and others...
The UG should be like your delving into a dungeon and defeating the big baddy (which should require the player to work out it's mechanics to defeat it, an not just shoot it like almost every other enemy NPC in the game) and wonder, is it worth going deeper in the dungeon and fighting harder mobs and a bigger badder boss for even better loot?
That's how I think the Dungeon/Underground should be.