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  1. #21
    tedious68's Avatar Junior Member
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    Oct 2006
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    There's some really good ideas in this thread.

    Massive need to read this.
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  2. #22
    Originally Posted by tedious68 Go to original post
    There's some really good ideas in this thread.

    Massive need to read this.
    Recognize.
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  3. #23
    It's interesting I've seen 5 more posts on the topic of revisiting UG and Survival without any CM or Dev team acknowledgement....
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  4. #24
    Originally Posted by mongesar Go to original post
    It's interesting I've seen 5 more posts on the topic of revisiting UG and Survival without any CM or Dev team acknowledgement....
    Had a little tweet conversation with Mattshotcha today after asking hamish if something will happen and got left without answer.

    Asked Matt if something will happen to UG.
    The answer was : "Possibly" and asked what I had in mind.

    Since my post got linked a bit these last days in other posts, I explained it briefly on twitter and left the link to my post + the other Y2 suggestion post.

    Fingers and toes are crossed.
     1 people found this helpful
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  5. #25
    i don't understand why they said the underground gave to much loot? from my experience you average about 30 items an hour down there and that was including the bonus reward items.

    now all you get is more exp and phoenix credits, this was a poor conceived change in my eyes. this is the reason the undergrounds a barren wasteland right now.

    there are so many non needed changes made to 1.6 is actually frustrating to look at them.
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  6. #26
    Originally Posted by tvennet Go to original post
    Had a little tweet conversation with Mattshotcha today after asking hamish if something will happen and got left without answer.

    Asked Matt if something will happen to UG.
    The answer was : "Possibly" and asked what I had in mind.

    Since my post got linked a bit these last days in other posts, I explained it briefly on twitter and left the link to my post + the other Y2 suggestion post.

    Fingers and toes are crossed.
    Kudos to you for the effort! I'm glad someone is championing the effort of encouraging the Dev team in revisiting the Underground and/or Survival DLC.
    Those dlc's have soo much potential to offering endless replayability!

    Hope you can continue cultivating an open line of communication with the CM Dev team.
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  7. #27
    If I were to contribute to your OP, I would suggest:

    - Add 3 additional "rooms" or areas to the mix. By adding just three more areas to the existing UG increases the permutation combinations!

    - Puzzle rooms where groups of 2 or more have to activate certain parts of the room to either defeat a boss or move to the next area.
    Solo players would get a limited task so the can complete these rooms.

    - random Hunter encounters!
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  8. #28
    Gweadobane's Avatar Senior Member
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    Jun 2016
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    I'll add my support to this too, thumbs up OP on the suggestions! Hope it happens.
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  9. #29
    RushLoongHammer's Avatar Senior Member
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    Sep 2016
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    I did the survey sent out and one of the questions had a choice of the UG. So they do listen, they just don't acknowledged.
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  10. #30
    Originally Posted by RushLoongHammer Go to original post
    I did the survey sent out and one of the questions had a choice of the UG. So they do listen, they just don't acknowledged.

    Well, with more community members requesting for updates to UG, lets hope we can encourage the Dev team to introduce new environments and features to UG!

    They can ignore 10 of us, but can they afford to dismiss 1000's?
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