Recognize.Originally Posted by tedious68 Go to original post
Had a little tweet conversation with Mattshotcha today after asking hamish if something will happen and got left without answer.Originally Posted by mongesar Go to original post
Asked Matt if something will happen to UG.
The answer was : "Possibly" and asked what I had in mind.
Since my post got linked a bit these last days in other posts, I explained it briefly on twitter and left the link to my post + the other Y2 suggestion post.
Fingers and toes are crossed.
i don't understand why they said the underground gave to much loot? from my experience you average about 30 items an hour down there and that was including the bonus reward items.
now all you get is more exp and phoenix credits, this was a poor conceived change in my eyes. this is the reason the undergrounds a barren wasteland right now.
there are so many non needed changes made to 1.6 is actually frustrating to look at them.
Kudos to you for the effort! I'm glad someone is championing the effort of encouraging the Dev team in revisiting the Underground and/or Survival DLC.Originally Posted by tvennet Go to original post
Those dlc's have soo much potential to offering endless replayability!
Hope you can continue cultivating an open line of communication with the CM Dev team.
If I were to contribute to your OP, I would suggest:
- Add 3 additional "rooms" or areas to the mix. By adding just three more areas to the existing UG increases the permutation combinations!
- Puzzle rooms where groups of 2 or more have to activate certain parts of the room to either defeat a boss or move to the next area.
Solo players would get a limited task so the can complete these rooms.
- random Hunter encounters!
Well, with more community members requesting for updates to UG, lets hope we can encourage the Dev team to introduce new environments and features to UG!Originally Posted by RushLoongHammer Go to original post
They can ignore 10 of us, but can they afford to dismiss 1000's?