Hello Ghosts,

During this open beta, you will be able to explore two regions, Itacua and Montuyoc, of our massive open world. To provide you with the best experience, here is an update on the PC optimization tips for the open beta.

1. Closed Beta Learnings and Next Steps

First of all, we would like to thank you for your great support and feedback during the Tom Clancy’s Ghost Recon Wildlands Closed Beta! We were able to retrieve a lot of information that allows us to continue improving the PC version and also to discover amazing videos and screenshots from you – 4K and even 16K ones!

Please find below a list of the most discussed topics during the closed beta regarding the PC version.

Insufficient video memory error
Some players experienced an “insufficient video memory” error message at the start of the game during our closed beta. We are pleased to announce that this problem is now solved.

Direct X11 support error
Some Windows 7 users also experienced difficulties launching the game during the closed beta due to a missing Windows update to ensure compatibility with DirectX 11.1 (Service Pack 1 + update KB2670838). We have for now adapted the code to prevent this situation, but we highly recommend all players to keep their system up to date for best compatibility and optimization.

Performance issues
Thanks to the data we received during the closed beta, we were able to identify and fix performance issues and integrate improvements that you’ll be able to see during the open beta.

As playing on PC is a question of balancing among the “Graphical Fidelity triangle” (framerate/resolution/visual fidelity), we optimized all visual presets to make them more consistent and create better balancing between the available options. This will allow you to better adapt the game to your setup, with all values remaining individually tweakable.

Thanks to the improved preset scaling, we were also able to introduce the new ULTRA mode. This preset will activate every highest quality video option that the game has to offer. This mode is of course designed for the top-tier high-end rigs and favors visual quality with no compromises.

The team will continue to improve this version in the upcoming weeks. This will also be the case with the upcoming official drivers from our partners, which will be available for the release of the game.

Multi-GPU support
Finally, some users have been reporting compatibility issues with multi-GPU systems during the closed beta. In order to ensure seamless integration of this feature, we are working with our partners from Nvidia and AMD on this. Therefore, multi-GPU support will not be fully available during our open beta. We appreciate your patience.

2. Recommended Specs

Please see below a new update on the recommended setup for this open beta. Please ensure you are meeting the minimum specs for the best experience.

Recommended system setup has been tested on 1920*1080 resolution and High preset.

- OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
- PROCESSOR: Intel Core i5-2400S @ 2.5 GHz or AMD FX-4320 @ 4 GHz or equivalent
- VIDEO CARD: NVIDIA GeForce GTX660/GTX750Ti/GTX 950 /GTX1050 or AMD HD7870/R9 270X/R9 370X/RX 460 (2GB VRAM with Shader Model 5.0 or better)VRAM or more – See supported List */**
Resolution: 720p
Video Preset: Low

- OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
- PROCESSOR: Intel Core i7- 3770 @ 3.5 GHz or AMD FX-8350 @ 4 GHz
- VIDEO CARD: NVIDIA GeForce GTX970/GTX 1060 or AMD R9 290X /R9 390/RX480 (4GB VRAM with Shader Model 5.0 or better) – See supported List */**
Resolution: 1080p
Video Preset: High

*Supported NVIDIA cards at time of release

• GeForce GTX600 series: (minimum) GeForce GTX660 or better | (recommended) N/A
• GeForce GTX700 series: (minimum) GeForce GTX750Ti or better | (recommended) N/A
• GeForce GTX900 series: (minimum) GeForce GTX950 or better | (recommended) GeForce GTX970 or better
• GeForce GTX10-Series: (minimum) any GeForce GTX10 card | (recommended) GeForce GTX1060 or better

**Supported AMD cards at time of release
• Radeon HD7000 series: (minimum) Radeon HD7870 or better | (recommended) none
• Radeon 200 series: (minimum) Radeon R9 270x or better | (recommended) Radeon R9 290X or better
• Radeon 300/Fury X series: (minimum) Radeon R9 370X or better | (recommended) Radeon R9 390 or better
• Radeon 400 series: (minimum) Radeon RX460 or better | (recommended) Radeon RX480 or better

Gamepad Support
• Microsoft Xbox 360
• Microsoft Xbox One (Original/Elite)
• PlayStation 4 (Original/Pro)
• Steam controller

Other controllers may work; however, they are not officially supported. They may require third-party software to work. Please contact the controller manufacturer for assistance. Examples include:
• Any third-party Xbox-compatible controller
• Logitech Chillstream
• OUYA controller

3. PC Version Recommendations

Please see below information regarding a selection of PC features available in the game that could greatly affect your game experience.

a) Video Settings

Window Mode: Depending on hardware and operating system used, you might obtain better framerate by opting to play in exclusive full screen. This option generally provides best framerate as it forces Windows to unload most resources for any other apps outside the game (foreground app). In Borderless and Window mode, the OS will be forced to keep other apps loaded even if not at the same priority level, which can lead to stuttering.

Resolution Scaling: This feature dynamically adjusts the internal resolution (much like DSR/VSR do in drivers, but without having to restart the game), resulting in fewer pixels being rendered on-screen. A 1.00 resolution scale @ 900p is roughly 1.44 million pixels; the next 16:9 resolution is 1080p which at 1.00 scaling means 2.07 million pixels. Resolution Scaling allows you to get something in between: a 0.80 resolution scale @ 1080p means 1.65 million pixels, sitting almost halfway between standard 1080p and 900p. On some configurations, this can mean a great gain in performance for a moderate visual impact.

Framerate Limit: If you decide to turn V-Sync off and reduce the stuttering caused by integer fraction refresh rate values (30 FPS / 60 FPS / 20 FPS / 30 FPS, etc.) capping your framerate, be sure to also activate Framerate Limit. V-Sync OFF and Framerate Limit of 60 on a 60Hz monitor basically acts like an Adaptive V-Sync function, preventing tearing caused by 60+ FPS situations and removing the stuttering at less than 60 FPS. It can prove to be very useful to limit the framerate for other reasons as well so just keep that in mind.

Sharpening: Depending on your chosen Antialiasing option, you can offset the blurry image results by increasing Sharpening. You can also obtain an interesting visual result by lowering Sharpening and disabling AA. This is a matter of personal preference, but can prove to be useful in terms of performance gain.

b) Graphics Menu

Antialiasing: Two antialiasing options are available in Tom Clancy’s Ghost Recon Wildlands: Temporal Antialiasing and FXAA implementation. Both are extremely lightweight in terms of required computing power, so choose whichever generates the best visuals for you. Notice that TAA is not to be confused with TXAA which is a temporal implementation done by NVIDIA.

Ambient Occlusion: On most recent rigs, the difference in performance between Off and SSBC/HBAO+ should be minimal. On lower spec machines, it might prove taxing as it is one of the real-time computing functions that comes with the game.
Draw Distance and Level of Detail: Two options that will affect your overall performance are DD and LoD, which should be tweaked based on your user preference. Maxing them out will cause the game to render very far and in very high detail, which can be taxing on performance. The open world nature of the game is designed to be dynamic to your gameplay, and therefore the effect of these options heavily influences performance. Please adjust these settings according to your desired experience.

Texture Quality: As textures are mostly precomputed resources, this option should not greatly affect performances (unless your VRAM amount is maxed out already for other reasons). Do keep in mind that in Borderless and Window modes, VRAM also gets filled with other non-game related background information, which might lead to mild stuttering. In this case, try switching to Exclusive Fullscreen and/or lowering this setting in order to accommodate everything into your video memory. The shared memory system of Windows can also cause slowdowns at times, as it allocates a part of your system RAM to video processing, when the application requires more VRAM that is available. Be sure to experiment with the presets for the best results.

Anisotropic Filtering: For the most part, this setting does not affect performance greatly. Values of 16, however, can at times (depending on camera position) prove to be demanding.

Shadow Quality and Long-Range Shadows: These two features are two of the most important graphical options affecting performance because of the complexity of the scenes and the real-time computing the world requires. Be mindful to balance them for both the optimal visual and performance experience desired. Lowering them for moderate visual impact will increase performance.

Vegetation Quality: The lush vegetation found in certain areas of Bolivia can have an impact on performance due to the amount of visible geometry. Make sure to lower this if you encounter situations where moving through areas of high vegetation induces a small degree of lag.

Godrays: This is a very demanding option that can provide higher visual fidelity but with very limited gameplay impact. You can disable it to see a slight framerate gain. Note: the enhanced version of these godrays performs a more accurate calculation on global illumination and can lower performance, depending on scene complexity.

c) General Tips

- Please make sure that your system is up to date. During the closed beta, we identified several incompatibilities related to Windows and missing updates or features. We highly recommend that you always get the latest updates.
- Avoid using Alt-Tab when playing the game, especially while using Fullscreen mode.
- Reduce the number of background applications running along with the game to a minimum.

Finally, we highly encourage you to use the benchmark tool to better evaluate the performances of your set up and optimize all values according to your set up. This tool also helps us to get more information about your set up and continue to optimize system needs. We encourage you to include its reports in your comments in the Technical forums.

Thank you for your support and feedback as we continue to improve the PC experience of Tom Clancy’s Ghost Recon Wildlands. See you in the field soon!