I certainly wasn't lazy. I got the game a day after it was out (didn't participate in the Beta) and have been playing, learning and fighting since and continue to do so. I have done my share where I could. Though, I do wonder if a faction counter would actually be helpful so you could see how many people are joined in which faction and how many are currently online. I mean, if we are to make use of the tactical nature of the war assets and the faction war in general, shouldn't you at least know what numbers you are up against instead of just knowing how much territory each faction currently holds?
It wouldn't even need to be more complicated than that since it's not a strategy game in the first place but... ah who knows, maybe it wouldn't even make a difference.
At any rate, I continue to give my best. If we are outnumbered and outfought, I intend to make this as hard as possible for the opponent factions.
Maybe one way to get out of this situation is, to play only in groups of (faction) knights and not random together with (faction)sam and/or (faction)vik. Whenever playing randoms together with them u r getting, depending of course on the ingame honor received, the same amount of war assets like them.
Playing in a group of 4 (faction) knights and winning should give us an advantage over them.
Just a thought...
What this game needs a lot is a guild-option/system to group up as a faction and join together coordinated the fights.
The constant connection errors are making it hard for me to justify playing this game nearly as much as I would be. I also started just ignoring distributing assets. I used to do it every game however you don't get any rewards at all and they just cycle out in a few hours anyway. It doesn't matter much at all until the last day of the rotation.
Ignoring distributing assets is the wrong way!Originally Posted by Judge_Dredd__ Go to original post
If u play awhile in the same mode and distribute the assets the whole time to one location u will see the advantage. I always look for 49 to 50% situations and go there.
And I have a feeling that the amount of assets distributed through a round will give a higher reward at the end of it.