If they shove and start the guard-break, tech it like you would any other attempt. You recover from the shove before the guard-break, unlike you do with parries, and can tech it. You just have to be quick, but given that you get fair warning ahead of time, it shouldn't be that difficult.Originally Posted by STGxDante Go to original post
don't give lawbringer's weakness away LOL (JKOriginally Posted by ThePollie Go to original post)
ThePollie is right![]()
I can't gb counter for **** atm until they get the patch out, but that was my plan. it doesn't work at all for me right now. XDOriginally Posted by ThePollie Go to original post
I've got a 100% success rate playing russian roulette, so it can't be that dangerous.Originally Posted by Drazard_TCR Go to original post
lolOriginally Posted by aarpian Go to original post
well, with those odds no. you were never really in harms way were you.Originally Posted by Aarpian Go to original post
You do realise that this move is guaranteed after parrying a light attack?Originally Posted by TCTF_SWAT Go to original post
TBH, the LB just needs a small tweak to his guard stance change time. If that was changed I think he would be in a great spot, hes a good character overall if you have the reaction time to parry light attacks, if you don't than him being a good character goes out the window, because of the slow block change timer even if you can parry lights you still have to pray and hope that the PK/Nobushi/Berserker make a mistake and attack where you have your guard at, if they don't they can infinite combo you for the most part.
I understand why he says its horrible, because if you could cancel it you could play mindgames with your opponent. My biggest complaint about the lawbringer is he really has no potential for mind games besides shove to guardbreak or shove to long arm.Originally Posted by Breikas. Go to original post