Nobushi: Are you a Noobushi?
Before I actually begin the thread, I just wish to say that I am not claiming to be, and I quote, "the world’s best Nobushi."
Time for some off-topic stories before I begin. When I first saw the game I realised that I wanted to play a Samurai class and that was settled, which may be my inner-weeb. (•̀ᴗ•́)و ̑̑ – I originally looked at Orochi, despite the fact that everyone decided to swarm that class like it was the bee’s knees. Orochi was an assassin and had a samurai sword. I was sold.
I soon turned to the other classes in the Samurai faction, hoping to see a class that was unique. It’s hard to describe how I wanted a ‘unique’ class, especially when none of them had any redeeming traits at all. I wanted an assassin that had daggers, but the only one was in the Knight faction and that upset me. A ninja class would have been perfect.
The Kensei was bland and boring to look at. His combos seemed basic and expected from a Vanguard hero. I loved his apparel, but his move set was just boring. Again, hard to explain. I just didn’t want that generic, boring, bland move set to play with.
Shugoki was next on the list and I instantly hated that fat guy. He reminded me of Xu Zhu and that irritated me. Back in my Dynasty Warriors days that fat guy infuriated me on so many levels. I think I have PTSD whenever I see a fat guy in a fighting game. *shudder*
As I have already discussed the Orochi, which was out of place in the list, I will move onto Nobushi. I instantly connected with the class, looking at her combos and playstyle in-depth. The fact that she was listed as ‘hard’ was another bonus. It meant that she would have a steep learning curve and I wanted that. I wanted to master her and be good.
I have said it elsewhere, but I’ll say it again. I love the class because it can be played aggressively or defensively. She can punish players that play defensively with her bleed. Hit off a bleed and you win the trade, even if you both take a few hits. I have seen people drop from two bars of health to nothing from the bleed.
If you wish to be extra annoying, take the feat that grants low damage over time per hit. It’s extremely annoying to verse in a 1v1 fight in an Elimination match. If you play it right, you will kill your opponent(s) in a few attacks.
I’m not sure about the character limit, so I’m going to wrap this up as quickly as possible.
Combos
One of my all-time favourite combos for her is missing a light attack and then instantly kicking. It goes as follows: Light attack (miss) > Kick > Light attack (bleed) > Kick > Light attack (bleed) > Dash backwards.
If I recall correctly, after a kick, the next light attack should bleed. Sometimes it does, sometimes it doesn’t. I think it’s only this: Light attack > Light attack > Kick > Light attack (bleed). I’m unsure as I cannot test it right now.
The second is the following: Heavy (top) > Feint > Sidewinder.
A very basic combo, but a guaranteed hit. Most people will block top to stop the heavy, hoping to get a clean parry from it, but your instant dash and left/right side heavy will punish them. You can then string the first combo on top of it for massive damage.
Example: Heavy (top) > Feint > Sidewinder > Light attack > Kick > Light attack (bleed) > Kick > Sidewinder.
Hidden Stance
Pointless. It’s my opinion, but I just never get it to work (PS4). It always drops in and out at the slightest movement of my analogue stick, wasting my stamina. Anyone over Prestige 1 shouldn’t fall for it, especially if they’ve seen a lot of Nobushi players.
Every Nobushi I have versed who has used it has been punished for doing it the second the drop out of it. Just hang back and wait for them to get tired of standing on one leg then charge in.
Beating a Nobushi
Peacekeeper: Absolutely disgusting and a hard counter for Nobushi. A somewhat decent Peacekeeper should beat an excellent Nobushi. I have lost a few 1v1’s to a level 7 Peacekeeper because of various reasons.
Berserker: I haven’t versed much of these, but holy mother of God they’re annoying and ruin your day. Their damage is ridiculous, their constant attacks and in your face abilities are equally as ridiculous. The difference between Berserker and Peacekeeper is that a good Nobushi will beat a good berserker. You have to be just as aggressive as them and not allow them to combo on you or you’re gonna be dead, kid.
Orochi: This is an ‘on the paper’ counter. Same with above. Be aggressive and you should pull out a win. Don’t attack when he dashes back, instead wait for him to charge at you then sidewinder out the way and enjoy the free damage.
All the classes above are hard to lock down and combo. Any decent player can spot your kick coming and destroy you while you’re doing the animation. They have mobility and are faster than you. Just run from a Peacekeeper, not worth the headache you’ll get from trying to fight one.
Nobushi can beat almost every other class, especially tanks, as she can just kite them with her backwards bleed jab (I forgot the proper name, Viper’s retreat, I think). Dash right/left > Light attack (bleed). Kill them by bleeding them. Do not underestimate them, though. Shugoki is utterly crap and can one shot you with a simple mistake. Lawbringer can just charge you into the environment. One-shot mechanics are cancerous.
Gear
I personally run a glass canon build and turtle for revenge.

As you can see, and I hope the picture is clear, Gyazo likes to troll, I’m running a full glass canon build. I don’t call it a revenge build as it’s not built like that, per se. I do get Revenge in a 1v1 in 4 – 6 blocks, depending, but I built purely for damage. 1v2 is 2 – 3 attacks, depending on how full the bar was prior.
There’s a few things that I wish I could change but I haven’t seen the gear for it/it isn’t possible.
Arms: Block Damage resistance instead of revive speed
Chest: Nothing. Don’t care for executes. Revenge two shots people, regardless.
Helm: Exhaustion recovery instead of Debuff resistance. Need to spam more light attacks.
Guard: Swap throw distance with Revenge gain by injury. I normally block 95% of attacks, no matter what, but still. I don’t throw people at all. I’m sure it works with Viper’s Retreat, though, so it may be handy.
Shaft (lol): Feat cooldown reduction to Revenge mode defence. As I said above, I am an aggressive player. Offense > defence.
Blade: Nothing. I need that juicy attack damage.
Everyone plays differently, though. Some people would frown at how I have geared, others would nod in approval.
Stats
Not really important, but in order to show that I know what I’m talking about, here are my stats for various game modes. Note: 'Objective Modes' was higher until I lost 4 in a row. Tilted. I died 8 times in one game, 3 Peacekeepers. Holy hell.

Thank you for reading. I’ll lurk around and answer any questions should anyone have any. If you also play Nobushi and wish to input your own opinion, go ahead. I won’t be upset.
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