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  1. #11
    Originally Posted by TCTF_SWAT Go to original post
    Nah, they don't cheat. They're just better the us when they feel like it.
    It's only in custom games but they do, best example is them blocking (not parrying) unblockable attacks.
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  2. #12
    Aarpian's Avatar Senior Member
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    Originally Posted by Fibrillous Go to original post
    I went up against a good conqueror the other day and boy oh boy his shield bash is such a safe move. If it lands, he gets a guaranteed hit. The stamina cost isn't very high, and (i'm pretty sure on this one), if he connects with his bash, you lose stamina.

    My question is: Why is this so safe? Unless you are playing kensei, orochi, anyone who has a dodge attack, you can't punish him for this. Maybe I'm missing something here?
    Probably because it's the only tool he can reliably use.
    He's very strong at the moment, but the second shield bash becomes punishable he'll be garbage.
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  3. #13
    Kensei can sidestep it with their light and counter it.
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  4. #14
    Shield bash alone is what is holding him among a good spot in the cast. He doesn't have anything going for him afterwards.

    He doesn't have any other openings compared to the Warden such as a fast top light attack or lightning fast zone. He doesn't have the uninterruptible heavy attacks of the Warlord. No stun attacks of the Raider. No actual feints. Unsafe light attacks. Uncounterable GB if caught charging his heavy.

    Make his shield bash punishable then might as well delete his character altogether, at least it isn't a heat-seeking headbutt .
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  5. #15
    Shield bash is easy to sidestep it can be grabbed and if the Conqueror isn't that good you can hit them out of it

    Not to mention anybody who has an armored attack or a trade attack. it loses to Valkyries Shield Bash and a lot of other shoulder attacks or sprinting attacks.
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  6. #16
    Originally Posted by Marmiteinjars Go to original post
    Shield bash alone is what is holding him among a good spot in the cast. He doesn't have anything going for him afterwards.

    He doesn't have any other openings compared to the Warden such as a fast top light attack or lightning fast zone. He doesn't have the uninterruptible heavy attacks of the Warlord. No stun attacks of the Raider. No actual feints. Unsafe light attacks. Uncounterable GB if caught charging his heavy.

    Make his shield bash punishable then might as well delete his character altogether, at least it isn't a heat-seeking headbutt .
    Problem with Conqueror is more his lack of diversity rather than one move being too strong, which leads to boring gameplay. Indeed his shield bash could need some tweaks, but i hope they'll give him some other tools to keep him viable.
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  7. #17
    Originally Posted by Marmiteinjars Go to original post
    Shield bash alone is what is holding him among a good spot in the cast. He doesn't have anything going for him afterwards.

    He doesn't have any other openings compared to the Warden such as a fast top light attack or lightning fast zone. He doesn't have the uninterruptible heavy attacks of the Warlord. No stun attacks of the Raider. No actual feints. Unsafe light attacks. Uncounterable GB if caught charging his heavy.

    Make his shield bash punishable then might as well delete his character altogether, at least it isn't a heat-seeking headbutt .
    That didn't matter when it was Orochi who lost all his toys. He deserves to be nerfed like Orochi was.
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  8. #18
    Originally Posted by RedStar105 Go to original post
    That didn't matter when it was Orochi who lost all his toys. He deserves to be nerfed like Orochi was.
    This is hilariously absurd. Orochi is still a top tier class due to their attack speed (top light and zone) and mix up/counter attack game. The only thing they really lost was the ability to spam Storm Rush cancels. Conquerors losing their shield rush would be like Orochi losing their light and zone attacks.
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