As I am brutaly taking over enemy camps by bashing in skulls with my club or throwing a spear in someones stomach I find it a little bit unsatisfying to see the same takedown-animations over and over again.. Some new takedown.animations should spice things up a bit?:)
Some ideas:
Clubs:
more of whats already there, but a bit more movement, on the ground, hit to the hips or/and other limbs. different headcrushers.
Spears:
Stomachpearcing from the front too (not only from behind). maybe a combo between spear and knife?
Knife:
Some more stabing here and there. the kidney, neck, shoulders---
Thanks for reading and please come with your own ideas and thoughts:)
I do think they should work on making them more consistent as well. So many time i've jumped and just landed next to an enemy because for some reason DFA didn't initiate even though the enemy was centered in my screen and I should've got them.... I'd also like them to be more fluid in general and able to be initiated from all states. A takedown specific to being initiated from a slide for example....