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View Poll Results: Should This Be Implemented In Game?

Voters
21. You may not vote on this poll
  • Yes, I would love them too

    1 4.76%
  • No, This sucks.

    20 95.24%
Multiple Choice Poll.
  1. #21
    Guldfisken90's Avatar Member
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    Limiting guardbreaking just enhances the turtle meta further, i do love the idea,
    It simply just wont work, since if you are fighting against someone who is good at teching "CGB" you are just gonna run out of Gb's real fast and they will just turtle up further
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  2. #22
    Originally Posted by HollowFactor Go to original post
    Well, the idea I propose is very simple, really. Create a third bar with at least 2 or 3 blocks you can make this bar yellow.

    How it would work is that every time someone uses guard break they would waste on block, they the bar could be replenished two types of way; killing the little soldiers or waiting for a curtain time till it refills. This would be about 2 to 3 times of use so which is why i said 2 - 3 Guard break bars. This is simply to be fair not be so damn spammie with the Guard Break.

    I know Spammers with no skills would hate the idea, but What do you guys think?
    Building on this idea... Why not just have a GUARD bar like some fighting games?

    Everytime you block a light, you lose 10%, everytime you block a heavy, you lose 20%... The bar regenerates after you stop blocking for a while. There will be no need for a special "GB" button. You can simply give some moves a "Guard Crash" property where it depletes... 50% of the guard bar for example.
     1 people found this helpful
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  3. #23
    HollowFactor's Avatar Member
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    Originally Posted by The_Mensan Go to original post
    Building on this idea... Why not just have a GUARD bar like some fighting games?

    Everytime you block a light, you lose 10%, everytime you block a heavy, you lose 20%... The bar regenerates after you stop blocking for a while. There will be no need for a special "GB" button. You can simply give some moves a "Guard Crash" property where it depletes... 50% of the guard bar for example.
    basically what I was refferring to just look at the games like naruto and wwe reversals its cost bars and you have to used them very wisely.
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  4. #24
    HollowFactor's Avatar Member
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    Originally Posted by Guldfisken90 Go to original post
    Limiting guardbreaking just enhances the turtle meta further, i do love the idea,
    It simply just wont work, since if you are fighting against someone who is good at teching "CGB" you are just gonna run out of Gb's real fast and they will just turtle up further
    ,My idea is based on games such as wwe 2k17 and Naruto which uses these ideas. It would make the game more fun and tactical.
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