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  1. #1

    Tips for Elimination Mode

    How to play Elimination mode

    Since For Honor release, I’ve mostly played Elimination mode. I’ve already invested 50 hours in it and I see tons of people who have no clue how to play in this mode. I’m a pretty bad player overall, I don’t feint, I miss my parries and my counter guard breaks etc. but in this mode, I have an overall win above 80%. So please don’t take what follow as “professional advices”, these are all just very basic advices. Most of you probably already know them but seeing as easy it is to defeat my opponents in this mode, I felt the need to share these basics yet essential rules :

    1/ Playing a very fast character with, if possible, good perks for dealing safe damage at a distance is a huge advantage. I obviously recommend playing as an assassin class but if you don’t like them or are far better with another one, of course, play what you’re comfortable with. Just know you’ll start at a disadvantage. In any case, what you need most is a chest piece that gives you a very good sprint speed. If you start a new character, pray that you find one asap and upgrade it. It’s worth the cost.

    2/ Never ever fight when below half your max health. It’s a huge gamble you are taking for you and your team. Instead disengage and run through the map to pick as many power-ups as you can. And only then, go back to kill that troubling foe.

    3/ If you’re facing, at the start of the match, a slower class (Lawbringer and Chugoki being the most obvious), don’t go fight them. Instead, sprint as fast as you can to your closest ally and help him kill his opponent. Best scenario, your first opponent will come to his rescue the moment you’ll have killed him and so you will already be in another 2Vs1!! With two kills so quick at the beginning of the match, you now find yourself at a huge advantage! Worst scenario, he arrives too quickly but you will probably still have had the time to deal some damage to the other one and you’re still 2 Vs 2, so it’s a win win anyway. If you play an assassin and have a very high sprint speed, you can apply this strategy against most opponents.

    4/ If your opponent starts the match by running away (towards one of his ally) don’t go after him! That means he knows these rules and is just applying them. Instead run to another fight to help someone else in a 2Vs1 fight.

    5/ I’ve faced opponents many times better than me and still killed them by just making profits of the power ups you can find on the map. These are very very powerful. It doesn’t matter if he lands 4 or 5 times more blows on you than you on him if you’re healing yourself back to full health all the time, you’re protected by armor and/or your light attacks deal more damages than his heavy ones! The more he’ll have to run after you, the more upset and focused about destroying you he will be, making him take more risks and forget about the rest of his and your team!

    6/ Being mobile is key. If you don’t spend at least half the match running around, you’re doing something wrong.

    7/ Same is for taking power-ups. Most of the time, you should fight because you have armor, super speed and super strength on. Besides, grabbing power-ups prevents your opponents to do the same. If you see that your opponent is not moving toward any power-ups and is just trying to run after you, that mean he expected a fair fight. Don’t give him one EVEN if you’re sure you are stronger than him. When he’ll start losing, he might be the first to run for them and you’ll be the one suffering the consequences. No matter how strong you are, you can’t beat someone who is constantly fleeing then coming back refreshed, restored, buffed and potentially escorted!!!!

    8/ Super speed is by far the best power-up. Learn their location by heart on all map.

    9/ When your team has been wiped out and you’re alone against 3 or 4 enraged opponents, you still have your chances! Yes I mean it. Show them how quick you can run compared to them. A match is quite long before the timer runs out. If you’re careful about your radar and never run into a corner, you will upset them a lot! And I mean really a lot! Expect a very salty chat! Upset opponents make dumb moves like spreading in the hope they will block you. There you can benefit from these situations by killing them one by one. If you make the most of the super speed power-up, this should give you plenty of time to take all the other power-ups meaning you will always be at a huge advantage. Besides their growing impatience should make them do dangerous things like climbing ladders! Also if you have very good perks like longbow, you can make exceptionally quick work of isolated and desperate pursuers. There’s nothing like fighting a crippled foe with full health, full armor and double dps. And if you still take a beating, just run away, grab power-ups, wait for your perks to recharge, be patient! They won’t be.

    I hope this will help some people here. And remember, FOR HONOR!
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  2. #2
    Originally Posted by Teh_Blood_God Go to original post
    In Elimination, when I am faced against a foe that is clearly better than me, who keeps beating me and who I have a hard time beating, at first I feel like running away and then I am struck with the realization that the only way to beat him and get better is to practice against him. This happens to me a lot, especially against heavies. I want to run, but instead, I fight them because every time I do, I get better. When I run away to gank a foe or to grab a power up I don't get better, though I might win. I suppose it depends on your priorities, though. I'll always choose improvement over a win because a hollow win doesn't feel like a victory, but a defeat where I see improvement does, in fact, feel like a victory to me.
    But in many cases, you fight that heavy, trying to improve, then his team mate arrives and ganks you. You end up frustrated because you couldn't train as you like, and the round is lost.

    I understand people playing for the win, because taking advantage of team mates, map configuration and power ups is another strategic approach, and the Elimination mode revolves around that.

    I also understand people playing "for honor", waiting for a duel to end instead of going 2v1, i respect very well your point of view. But you can't consider the Elimination mode as 4 independent duels, this is clearly reductive, in my opinion.
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  3. #3
    That's a decent way to play. I usually play Warlord because he's my main and he has his advantages but speed and mobility isn't one of them. I've often considered what it might be like to take a much lighter class (PK or Orochi) and do pretty much what you outlined. I haven't yet though because it's pretty well the exact opposite play style from what I'm using now and will take a significant investment of time to learn proficiently.
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  4. #4
    Man, whty you have to share these super secret, borderline exploit, Illuminati tactics!!

    FOR HONOR
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  5. #5
    Originally Posted by Teh_Blood_God Go to original post
    I hate all of your advice. I'm not trying to be mean, demeaning, or insulting. Not saying you can't play that way, but oh god I hate it. I don't want to do it and I hate it when enemies do it. It's not impossible to counter and I'm not salty about enemies doing it because hey, whatever, running for a fight is a strategy, I guess?

    In Elimination, when I am faced against a foe that is clearly better than me, who keeps beating me and who I have a hard time beating, at first I feel like running away and then I am struck with the realization that the only way to beat him and get better is to practice against him. This happens to me a lot, especially against heavies. I want to run, but instead, I fight them because every time I do, I get better. When I run away to gank a foe or to grab a power up I don't get better, though I might win. I suppose it depends on your priorities, though. I'll always choose improvement over a win because a hollow win doesn't feel like a victory, but a defeat where I see improvement does, in fact, feel like a victory to me.
    You may not be getting better at duels, but you are getting better at deathmatch. If you want to get better at duels, there is actually a duel mode. If you want to get better at deathmatch (better as in you contribute more to your team and elevate their chance of winning,) then you should get better at deploying the strategies that are best suited for winning. If you are crazy good at duels then that could mean dueling. If you are mediocre at duels but have great map and powerup awareness and are good at finishing people off in 2v1s and not just hammering at their guard and giving them revenge then you should do that. Certain characters have built in weaknesses and strengths for 4v4, such as Shugoki who is awful at disengaging and pursuing but amazing in 2v1s (from both sides.) Ignoring a huge part of deathmatch and trying to turn it into a crew battle is failing to take advantage of all of the interesting and deep facets of this game.
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