So the game has launched! We're all excited. However the transition from Open Beta to Launch has been anything but smooth. Bugs are riddled, glitches have been found and things are on fire. Please feel free to use this thread to report bugs with a format similar to mine or one of your own.
Reporting something with no details helps your problem and others in 0 ways.
A little about me: I'm a 2016 Ubisoft Star Player who has been reporting bugs unprofessionally for a very long time. I've done huge lists for every single test that For Honor has had. My goal is to help smooth this game out enough so everyone can have a great time.
As of 2/22/2017 I'm sitting on about 8 bugs that I need to video for replication assistance. I'll be providing one tonight so that others can help post issues in the game.
[PC] General - When the Zerker does his zone attack at a far locked target, sometimes the Zerker will stay in one place. Meanwhile the locked on target will flinch as if they're blocking the zone attack
Reproduction rate: 5/5
Bug Types - Animation & Gameplay
Character(s): Berserker
This can started near or far a locked on target, if the target slips out of range of the Zerker's Zone Attack an animation will play for the locked on player character. Meanwhile the Berzerker will stay essentially in one spot, spinning.
Replicate:
Start a match of Dominion
Select the Berzerker character
While in close proximity of an enemy, lock in.
Zone attack the target with them at a slight range
Their character will be knocked away from the Zerker after a hit or two, prompting the animation of the enemy player character
The Zerker should be stuck in place spinning.
Please see attached media for temporary media. It does not display the enemy animation flinching while out of range.
https://clips.twitch.tv/ruikio/RealTermiteTriHard