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  1. #1

    Assassin heavy attack speed nerf

    Can we get a godamn nerf on all the Assassin classes in this game having ridiculous attack on heavy attacks? I swear it's always spam with heavies on every class and it's ridiculous they can't have a penalty with the attacks at all when it comes to speed. The Orochi and Peacekeeper have broken speed and it's ********. So Dev's do something about this crap b/c it's completelty unfair in the concept of the fighting style. Heavy-Slow. That's what it's SUPPOSED to mean but clearly you got that logic wrong when you were designing these classes.

    Oh yeah and let's nerf the damn range on the Kensei as well it's ******** how far their damn reach is compared to a Valkyrie and Nobushi...........
    Warlord's uninterrupted heavy attacks as well. That's something that should belong to a Raider instead.
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  2. #2

    It's not the heavy attacks

    It's actually the light attacks that are the problem, too fast, and they hit too hard. Heavy I can see a mile away.

    Orochi light attack string does 15,17,15 damage. Which is a total of 47 damage.

    Peace Keeper light attack string is 15,17 damage. Which is 32. Not factoring heavy light cancel bleed or leaping or side step strike most peace keepers lead off with.

    Shugoki has 160 health, which is the highest out of the heros. Orochi and peace keeper have 120.

    You do the math. Those combo strings do way too much damage for the speed and length of the light attack combo string.
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  3. #3
    Originally Posted by B3NNS Go to original post
    It's actually the light attacks that are the problem, too fast, and they hit too hard. Heavy I can see a mile away.

    Orochi light attack string does 15,17,15 damage. Which is a total of 47 damage.

    Peace Keeper light attack string is 15,17 damage. Which is 32. Not factoring heavy light cancel bleed or leaping or side step strike most peace keepers lead off with.

    Shugoki has 160 health, which is the highest out of the heros. Orochi and peace keeper have 120.

    You do the math. Those combo strings do way too much damage for the speed and length of the light attack combo string.
    Just the upper light of Orochi is very fast. And the third light can be blocked/ parried.
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  4. #4
    Originally Posted by Nuvak1803 Go to original post
    Can we get a godamn nerf on all the Assassin classes in this game having ridiculous attack on heavy attacks? I swear it's always spam with heavies on every class and it's ridiculous they can't have a penalty with the attacks at all when it comes to speed. The Orochi and Peacekeeper have broken speed and it's ********. So Dev's do something about this crap b/c it's completelty unfair in the concept of the fighting style. Heavy-Slow. That's what it's SUPPOSED to mean but clearly you got that logic wrong when you were designing these classes.
    That's what assassins do, they´re ment to be fast. And orochi's heavy is very predictable, not slow, but not really fast.
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  5. #5
    I have no big issues with their speed as much as I have with their ability to gain revenge by attacking and in turn take way too much damage before dying.
    Oh, and if the revenge mode spamming isn't enough they are also able to sprint away from battle even when their stamina is depleted.

    Would love a Dominion mode option with revenge mode turned off. And perhaps even feats too.
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  6. #6
    Lets be honest the only atk that is rly fast is the side light from pk. Anything else can easily parried.
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  7. #7
    Agreed, they're meant to be fast for a reason but the damage they deal is too much. They have the advantage on all other Hero's when spamming these light attacks. I'm fine with the speed, just nerf the damage.
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  8. #8
    What they should do is really change how the assassin's guard break works. Every single Orochi out there just spams guard break into a heavy. If they change it to only give assassin's the time to do a light attack then that'll make them balanced.
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  9. #9
    Originally Posted by AC-KILLZ Go to original post
    What they should do is really change how the assassin's guard break works. Every single Orochi out there just spams guard break into a heavy. If they change it to only give assassin's the time to do a light attack then that'll make them balanced.
    That won't change anything about the orochi, they'll just do a double top light for the same damage. Every other assassin doesn't get a free heavy on GB anyway, in fact some tanks get free side heavy on GB so if anything assassins should be allowed the same.
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  10. #10
    Originally Posted by mrdjwess645 Go to original post
    That won't change anything about the orochi, they'll just do a double top light for the same damage. Every other assassin doesn't get a free heavy on GB anyway, in fact some tanks get free side heavy on GB so if anything assassins should be allowed the same.
    Everyone gets free Side heavy with Guard breaks. But many do not get free top heavy *Cough Lawbringers Cough* For that matter if it wasn't for the golf club attack of Shugoki he wouldn't even get a free light attack probably.
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