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  1. #1

    The GTX mobile cards fullscreen issue is taking far too long and Ubisoft too silent

    This is no small issue, running in windowed or windowed borderless basically caps my framerate at half of what it's supposed to be at lower settings even, in a game which relies on response time we need every single framerate we can get, and at the moment it is not restricted by our hardware.

    Idk how a game that has been in beta for so long, created by a big developer and publisher, can have such a basic problem persist for so long.

    You know, it wouldn't be so bad if Ubisoft were more communicative and transparent with this, but they're all hush hush except when it's some hero balance......FIX THE CLIENT FIRST.
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  2. #2
    this is really frustrating, should get fixed, but I doubt it will. since they are aware of it since closed beta and they obviously had enough space and time to fix it, obviously they have something more important to do. Like fix the unfixable p2p.
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  3. #3

    Apart from the fact that the released should be delayed due to this and a lot of other problems, I find this issue frustating. It makes the game very very difficult to play for me and having a system specs between the minimun and the recommended. Dont know if it even runs on a system with the minimun specs but this should be fixed ASAP.
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  4. #4
    In my opinion, the fact that the game "does not support Mobile Cards " is not a valid excuse for a AAA game asking 60$. I literally never encountered this error in any other game I've ever played.
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  5. #5
    Originally Posted by SHAMANX72 Go to original post
    In my opinion, the fact that the game "does not support Mobile Cards " is not a valid excuse for a AAA game asking 60$. I literally never encountered this error in any other game I've ever played.
    i think this is just an automated response from a Ubisoft CS rep that doesn't know better, i'm really hoping that's the case.
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