Lawbringer buff
All of his parry specials are extremely punishable. The side parry spear charge takes an extended amount of time to do so its easy to deflect and block it, which costs the Lawbringer stamina for getting a parry. His top parry unblockable is easily parried as well which makes it pretty useless unless someone is very new to the game. Even at that however you can dodge it and get a free guardbreak. Also changing change direction is slow so you cant keep up with assassins. His horizontals don't even phase people when they dodge to the sides even though the weapon itself still goes through them. Plus on top of everything the stamina usage leaves him exhausted after a short while. His attacks are too slow to feint anyone and he moves so slowly that you can predict all of his movement in a 1v1. The Lawbringer is supposed to be a punisher but you're stuck being punished by people for attempting to punish them. It is very contradictory to his class.
To summarize:
- Make parrying more rewarding for the Lawbringer, and not as punishable.
- Make changing stance faster to combat assassins
- Fix horizontal attacks to hit people if they dodge to the sides because they're still making contact with the weapon
- Stamina usage feels off, might just be a case of gitgud for me though
- Too slow to feint or 1v1
- Easily punished for punishing
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