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  1. #21
    Originally Posted by FramboisMan Go to original post
    Dude, I think you're missing the point. Not playing to their build is the answer. If they are stacking Rev attack, Rev Defense, Duration, Rev gained by defense & injury, then they are more than lacking in other stats; exhaustion recovery, debuff resistance, feat cooldowns, etc, take advantage of those lacking points with bleeds and what have you.

    Before you even get to that point, you should practice damage prevention and damage control in regards to dealing with their revenge.

    Damage Prevention:
    If they are getting revenge from defense, then simply don't be overly aggressive and open yourself to be blocked & parried. If you are constantly having multiple attacks blocked, it sounds like user error of not changing your playstyle. If they are getting revenge from damage (with max stat) eventually revenge will pop on them. One tactic is play purely defensive. If you attack and they proc revenge, you get knocked to the ground. Counter attacking with unblockables (and not trying to squeeze in a second attack) helps.

    Damage Control:
    When you see they have revenge ready to pop, one tactic is: RUN. Simply leaving combat and kiting for 5-10 seconds will cause their revenge to wear off. The defensive playstyle fits here too. Once they have revenge, they may be uninterruptible, but are still susceptible to parry's and dodges to open up counters; no to mention guard breaks. Let them attack and make the mistake. You may also (if you're getting your blocks up) be getting whittled down by block damage. If you rely on blocking more than parry and dodge, that stat is invaluable. But if you can't defend yourself, then I can't help you there.

    For Group gang ups, if you know they play a revenge build, don't gang up on them unless you plan on working together; them playing defensive will just trigger nonstop revenges modes. However, if you have one heavy or other teammate GB throw him, them all of you use that window to each get in a single heavy hit, you can then pause for a moment until the enemy can be GB-ed again and repeat; 1-2 rounds of that form of ganging up should do it. This is if you're going against a decent defensive player. Many times a toon with the revenge buff surrounded by 3 enemies eventually falls...
    I believe you grossly underestimate my actual ability to play the game. Everything you've just said is something I'm fully aware of. The issue is, what's the damn point of it if I parry them and attack, only to allow them to instantly go into Revenge state because of injury? I can sit there and hit them all day, but all it takes is one Revenge followed by a Zone attack and it's one shot. If a single opponent can pop his revenge and now I am on the complete defensive, how do you think that works when you multiply the amount of Revenged enemies by 2?

    Your suggestions only work on a single opponent, when the entire enemy team can pop their revenge in seconds what good is anything you've just said? Run? ok, so don't cap any objectives, don't fight back, and don't do anything that might upset them. Is your logic. In an objective based game mode, how can you expect to survive let alone capture objectives when the enemy team can move as a unit and overwhelm you because they can all pop revenge?

    It does NOTHING when they can steam roll in as a team whom are all popping revenge. How do you cap objectives if you just run? How do you kill if you don't fight back? I've watched my teammate against 3 of the enemy team and it was THEM popping revenge! How do you fight that? When you could be fighting a different enemy and then another pops Revenge and Zone attacks killing two of your team in one attack? There is no "Don't play to their build" there is simply a broken aspect of the game.

    Your "Defense" doesn't matter when one mistake ends in being one-shotted by an enemy who cannot die. Either you have yet to fight these kinds of battles, or you just don't play Dominion. That may sound crude, and blunt, but I know where my skill level is at, and I also know when I see a broken mechanic. It's not about certain characters being op, or ledges, or GBC not working, it's a simple mechanic that should ONLY be used for it's intended purpose, that currently is NOT.
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  2. #22
    HarambeVendetta's Avatar Member
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    I agree with you , revenge needs a nerf.
    A PK constantly activated it today in an 1v1 encounter, after 5-6 hits. This is not acceptable, my idea would be the following:
    Make revenge only gainable if you are attacked by at least 2 players. Thats what it was designed for anyway not 1v1 cheesing.
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  3. #23
    Originally Posted by MercenaryJames Go to original post
    I can sit there and hit them all day, but all it takes is one Revenge followed by a Zone attack and it's one shot.
    I find it hard to believe you're getting one shot by a zone attack, maybe with full gearspec to attack ,with the blade pick up and revenge active. And when you come up from the ground, you can deflect on the way back up.

    Your suggestions only work on a single opponent, when the entire enemy team can pop their revenge in seconds what good is anything you've just said? Run? ok, so don't cap any objectives, don't fight back, and don't do anything that might upset them. Is your logic. In an objective based game mode, how can you expect to survive let alone capture objectives when the enemy team can move as a unit and overwhelm you because they can all pop revenge?
    If it's the entire team vs you, whether or not they have revenge won't help you if you can't block and retailiate accordingly. Null argument. As far as don't cap, don't fight back and all that other hysteria of words you put in my mouth, no, I am not saying that at all. You run away and think of what you could be doing...maybe help your teammate or capture an objective or pickup a buff nearby like a shield or damage & return to your now revenge free opponent.

    It does NOTHING when they can steam roll in as a team whom are all popping revenge. How do you cap objectives if you just run? How do you kill if you don't fight back? I've watched my teammate against 3 of the enemy team and it was THEM popping revenge! How do you fight that? When you could be fighting a different enemy and then another pops Revenge and Zone attacks killing two of your team in one attack? There is no "Don't play to their build" there is simply a broken aspect of the game.
    You're putting way too much stock into revenge & thinking it's too overpowered; this can lead to you being mentally offset when you see an enemy proc it. Sounds like you had a bad run in with a team who knows how to communicate and was unable to adapt to them grouping up. If the enemy is popping revenge on your teammate in a 3v1, I don't see how they're all popping revenge unless A)Your mate is wrecking all of them, giving him revenge, or two he's spamming attacks that get blocked, giving it to them on a platter.

    Your "Defense" doesn't matter when one mistake ends in being one-shotted by an enemy who cannot die. Either you have yet to fight these kinds of battles, or you just don't play Dominion. That may sound crude, and blunt, but I know where my skill level is at, and I also know when I see a broken mechanic. It's not about certain characters being op, or ledges, or GBC not working, it's a simple mechanic that should ONLY be used for it's intended purpose, that currently is NOT.

    I think the best thing that could help would be change your attitude. I play a squishy glass cannon yet somehow when opponents hit revenge I don't get one shot; that includes purple & orange geared players as well (buyers, lol.) I think the skill is working exactly as intended by Ubi, else they'd say there's an issue as there is with Guard Break. I think you just get nervous and can't counter the playstyle. If you seriously think defense doesn't matter and will continue to lament on revenge no matter what, there's no point in arguing with an overdramatic wall...cause all I hear in my head is...

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  4. #24
    For those saying don't gank, you do know that all attacks build your opponents Revenge and that gear vastly increases that gain? Even in 1v1 situations that person will get Revenge mode 3 times before you can put him down. Besides all that, it is meant to be a team mode. But if a pal so much as looks funny at your opponent REVENGE.

    It's nuts right now.
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  5. #25
    Originally Posted by PunkPirateAFO Go to original post
    Its not something you cant beat, but it is annoying when you hit someone twice as a raider with heavies to have them pop it.

    Maybe if they removed dodges counting towards it in the "Revenge Gain by Defense" stat. As it is, a dodge half the time isnt even ment to be a dodge but a backstep which will fill the meter, and the rage at which it picks up an attack dodge is a little overforgiving. Im fine with the amount given for blocking and parries. Im even ok with revenge defense and attack.

    All in all, maybe a small tweek, but most people dont know how to counter it. GB is your friend.
    If you check you'll find that even with 'Revenge gained by defense' stat buffed, it still does little to nothing. I play Peace-keeper and I get revenge 1 or 2 times every couple of days. I only play maybe and hour a day though. I honestly counldn't bring myself to play it any longer. Between the poorly balanced characters, cheap tactics, bad connections and unbelievably awuful matchmaking, it's only a matter of time before I have to stop playing to avoid a rage induced heart attack.

    Whatever happened to games companies giving a thought to their final products. Everything can be patched or updated now so why put in the effort before release. Why put in any thought or market research. They just wait for our feedback and then try to fix the problem. The whole industry lacks forward thinkers. They spend most of their time rehashing old games or producing sequels for games that should have died eons ago. Final fantasy 416 the 3rd. Ridiculous.
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  6. #26
    Alright. You're right, I did get hysterical during my last post. But honestly the fact that you don't see this issue while many others do, is mind-boggling to me. But before I make an argument, I am wondering what class you're playing. Because you clearly are not dealing with the same issue I am.

    All I'm going to say this post, is here is more to prove my point. In Angry Joe's video that was posted recently covered exactly what I've been trying to communicate. https://youtu.be/vxKEpbQU6-8

    Start at 20:45 and see for yourself. This is how the end game is right now. Just max out that Revenge gain and attack and you're set.
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