OMG that's awesome, definitely something I was waiting for. Thanks a lot for the time spent to make that video, that will help a LOT.Originally Posted by rooflemonger Go to original post
I am fgc myself which is why I did this up.Originally Posted by Omy86 Go to original post
Heavy attacks honestly I have some of them written down before I stopped its because they are all "seeable" easily enough. sf5 it matters if you got a 3 or a 4f jab, but I literally don't know how many frames offhand uriens f+hk step kick is, I just know its slow and its a tool rather than to be used for its speed. You get bopped by a heavy attack when you either a)were asleep at the wheel b)flustered by opponents offense c) just plain messed up, the speed never comes into play.
Special attacks I don't know what you mean?
Guard breaks I am probably looking up next yes. Armour ehh, everyone but the warlord if they have armour it basically starts on frame 1.
Hello.Originally Posted by rooflemonger Go to original post
Knowing heavy attacks frames goes hand-in-hand with knowing recovery frames. Example: opponent wiffs a shoulder charge >> i can punish it with a top heavy, but not with a side heavy since it's slower and he would be able to block it in time.
Ah yes by special attacks i mean those unblockable attacks like headbutt or shoulder charge.
And about the armor frames: I only play warlord and his armor doesn't start on frame 1 ... I thought it's the case for other characters also...
Anyways, glad to hear u'r keeping up the good work!
@eric.pope Can we get a sticky on this already?