Originally Posted by
The_Mensan
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Me too, I came from a long line of fighting games from SF to CvS2 to MvC3 to Tekken and at the very top tier level... You always 50/50. 50/50 isn't luck per-se, it's a mathematical advantage. To use examples you are familiar with... WAKEUP games in SF. When you wakeup, and your opponent is landing a meaty attack into you, you can SRK out of it, BUT if they were just BLOCKING and you SRK, you get punished. Similarly, if they try to jump attack you and cross you over, that's another 50/50. If you block or SRK correctly, that's hit, if you don't that's a combo you will eat.
Most top tier play in a balanced game always comes down to 50/50 options. In an unbalanced game, people can win by doing ******ed things over and over... Those games usually die. In games that survive, you will see that all top level play involve mathematical fights between two players armed with 50/50s and guess games.
Of course, the entire premise is based on "top tier" game play. If you are facing random people, you don't worry about 50/50s. Why would I 50/50 this guy, when he's spamming attacks for me to parry/deflect 95% of the time. Why do I settle for a 50% damage? lol...
There's zero reason to fear 50/50 because matchmaking is **** right now. Most players I fight are stuck in "spam attack" or "spam GB" mode, making them fresh meat to the slaughter. I meet a good perfect player maybe 1/10 fights. That's when you need to guess 50/50s.