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  1. #1

    New Game-Type

    So I completed the story mode and there were a LOT of neat things that could be worked into the Multiplayer. Not sure what we would call it, "Seige, Battle, War?"

    New Game-Type(s); Castle siege, Infiltration & Extraction, Large scale open field battle,
    - Much Larger maps
    - Overall mission objectives with sub objectives that help advance main objectives(for offense and defense)
    - Certain map triggers to initiate traps i.e. Fires, floods, arrow barrage, catapults, seige towers, poison gass, battering rams, destroying bridges, gates, blocking a pass, etc
    - Horses included
    - Story mode Hero's/Characters included
    - Minions included
    - Feats activated
    - Gear stats activated
    - Some of the buffs & feat pick-ups exclusive to story mode

    A lot of these features we saw in story mode but why stop there?! Let's put it into an ACTUAL game-type!! I'm envisioning massive battles reminiscent of Dynasty Warriors.

    Other thoughts and suggestions?
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  2. #2
    Originally Posted by Tatsumaru. Go to original post
    So I completed the story mode and there were a LOT of neat things that could be worked into the Multiplayer. Not sure what we would call it, "Seige, Battle, War?"

    New Game-Type(s); Castle siege, Infiltration & Extraction, Large scale open field battle,
    - Much Larger maps
    - Overall mission objectives with sub objectives that help advance main objectives(for offense and defense)
    - Certain map triggers to initiate traps i.e. Fires, floods, arrow barrage, catapults, seige towers, poison gass, battering rams, destroying bridges, gates, blocking a pass, etc
    - Horses included
    - Story mode Hero's/Characters included
    - Minions included
    - Feats activated
    - Gear stats activated
    - Some of the buffs & feat pick-ups exclusive to story mode

    A lot of these features we saw in story mode but why stop there?! Let's put it into an ACTUAL game-type!! I'm envisioning massive battles reminiscent of Dynasty Warriors.

    Other thoughts and suggestions?
    I would just add to have archers and captains among the common minions and I am fine with that
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  3. #3
    "Between a Rock & a High Place"

    "Battlefield Siege"

    "Defend From the Cannibal Throng"

    I like the extraction idea, pretty much capture the flag, right?
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