Skirmish is a hopeless gang bang of a game-type. Hardly anyone plays it. Most players quit at match start and re-queue for Elimination. If the intention is to setup a game-type that is Team Death Match, there are a few things that should change to help un-cluster the gang bang.
Suggestions;
- No revives
- Death = Timer + re-spawn(longer timer if executed)
- Re-spawns at a un-populated point of the map(to avoid spawn camping)
- Change Feats to a "Kill-Streak" format (kind of like CoD?)
Other suggestions or thoughts?