Right now after you do an unblockable with Shugoki, you have to wait almost a full second before you can guard again. This is good for a punish when the unblockable misses, but when it hits, it gives the enemy you hit plenty of time to retaliate. The biggest problem is that the only way to get a guaranteed hit with the unblockable is to throw them down when they are out of stamina. However, if you do this, they can gb you, still with no stamina, and this cannot be counter guard broken. You are essentially being punished for being able to get your unblockable on them. Faster characters like peacekeeper can actually strike back during the cooldown window if you hit them. My request is that you change this to similar to Warden's zone attack, where if it's blocked, he has an open window where the enemy can respond, but if he hits, the enemy is staggered for long enough for him to regain his guard.