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  1. #11
    Originally Posted by Kaijudub Go to original post
    127 odd thousand on playstation currently so although there might be issues the game is far from dying these sides.

    This place sounds more like the division forum every day.
    Peak on pc seems to be around 40-50k when I check.
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  2. #12
    Originally Posted by ryaneko Go to original post
    can you name one major release of the last two years without major flaws in the beginning?
    Witcher 3
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  3. #13
    This game just reminds me of The Division, you play the beta but that's all you're going to get out of the game. For Honor is already one of those games that will take time to actually be good, just too many problems.
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  4. #14
    Originally Posted by ryaneko Go to original post
    can you name one major competitive multiplayer release of the last two years without major flaws in the beginning?
    No. And that is pretty poor. Developers dont care anymore. They get the money no matter what they do. And even if the game dont sell so well... you pay 60€ for a game. i remember prices like 45€ for AAA Titels.
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  5. #15
    I would say overwatch, it had and has no major issues and it's constantly being rebalanced.
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  6. #16
    Agreed. WTF Ubi?
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  7. #17
    I too am getting pretty frustrated at the lack of communication and effort to fix this list of issues. All you ever hear is "keep an eye out." Yeah, we are, but we don't see a damn thing. Not even an update on the current situation of the fixes. We've been kept completely in the dark thus far.

    The broken GB is really ruining the experience for me, too many times have I come across teams that just throw you off ledges because it doesn't matter if you're pressing GB, it doesn't even counter it, if they do the same anytime after then their GB trumps yours.

    And the PK GB still isn't worth a toss. PK have to put in an awful lot more effort into a fight than some other classes right now. And don't give me the 'OP' excuse. At high levels of play, the PK only has very few options of initiation, and is easily countered by skilled players. With the GB triple stab still only doing 1/3 of the damage it should, it makes them pretty useless against turtle players.
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  8. #18

    Typical

    Having been a gamer for a very long time, this is nothing new. The dedicated server issue is ALWAYS a main issue. Games that could have been. Instead they focus on guard break and buffing Valkyrie.

    How about this, FIX YOUR NETWORK ARCHITECTURE. How about that ? Quit wasting our time. There is no way I will buy UBI games in the future if this is their idea of good, or should I say "good enough."

    If they fix this the game will move to epic status in a couple of months. Heck, I would be willing to put up with network issues if I knew they were working towards dedicated host / servers. I might even pay a subscription fee for dedicated servers (if it was relatively low). The game has THAT epic of a fighting system.

    Is free play P2P and paid dedicated servers even a possible option ? If not, it darn well should be.

    Instead, we have to worry about DDOS cheaters and NAT issues because they chose the easy way. P2P. Forget about the buffs and whatnot.

    Why do you think these companies always push out half baked betas to full release ? Because we keep buying it up like crack ? It must be.
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  9. #19
    Originally Posted by Sky-Sweeper Go to original post
    Blizzard only makes like 1 game at a time though and they take ages
    true, but their servers have always been flawless compared to any other Online Only games. in my experience
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  10. #20
    Originally Posted by ryaneko Go to original post
    Blizzard always makes games that work, are entertaining and thought out. If every developer would be like Blizzard, we had not so big of a problem.
    Blizzard has the best servers,but they are way too slow with balancing.The whole s3 was played with barely 1/3 of the roaster viable,while Riot pushes up patches every 2 weeks.
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