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  1. #1
    HollowFactor's Avatar Member
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    Shield Characters and Law Bringers Stamina Cost

    Me and a couple players believe that any character that has a shield, should have a chunk of stamina get taken off in order for them to stop spamming their shield rush every second they get. Same for law bringers spear rush.

    Kinda sucks that players without any actual skills tend to bombard you with the same stupid technique.

    The same could be said with Oroshi's Storm Rush cause the spamming is real specially if the whole team is doing it on you.
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  2. #2
    Did you just say the Lawbringer needed a NERF? IN STAMINA CONSUMPTION? Is it opposite day??
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  3. #3

    What the guy above me says

    Originally Posted by Father_Giliam Go to original post
    Did you just say the Lawbringer needed a NERF? IN STAMINA CONSUMPTION? Is it opposite day??
    On the money. Lawbringer charge cost 50% of your stamina. Charge into a wall guarantees a free top heavy, but that does barely a bar of damage and drains your entire bar for that two hit combo. On top of that the lawbringer charge is so easy to defend against. Just block left. Running shield bash is so easy to dodge.
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  4. #4
    But man, orochi's storm rush is the easiest skill to parry/dodge. Anyone spamming it is a free kill in my opinion.

    I agree with you about shields tho.
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  5. #5
    HollowFactor's Avatar Member
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    Originally Posted by B3NNS Go to original post
    On the money. Lawbringer charge cost 50% of your stamina. Charge into a wall guarantees a free top heavy, but that does barely a bar of damage and drains your entire bar for that two hit combo. On top of that the lawbringer charge is so easy to defend against. Just block left. Running shield bash is so easy to dodge.
    Problem is not that you can dodge if you get the chance, with law bringer you don't always get the chance to dodge if, especially if your the one attacking or getting ganged up on. Not that Im complaining but I would personally like to see less spamming and more skill. and trust me if a law bringer can use the spear dash more than 5 times something is wrong here.

    Example, when you fight someone you want to see what they can do, not that they can only do a shield bash every 2 seconds to win. That just gets old, specially since people love to gang up on others.

    Another example is guard break, people just spam the living **** out of it and you can rarely get out of it. So what I proposed was for them to add a 3rd bar which basically has 3 blocks every time they use guard break the blocks would fade and once their all faded you can't use guard break till it fills up which won't fill up fast. That forces people to use a bit more skill than just bashing attacks that gives them some kind of armor buff and you get knocked back.

    It's like mortal kombat you can learn to dodge all you want but a very good spammer is going to end up beating you no matter what because they use broken moves, that you can really counter. Get my point?
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  6. #6
    HollowFactor's Avatar Member
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    Originally Posted by PlsGimmeAlpha Go to original post
    But man, orochi's storm rush is the easiest skill to parry/dodge. Anyone spamming it is a free kill in my opinion.

    I agree with you about shields tho.
    not the same when your stuck in a area so unrealistically closed in, that he/she can hit you with it every time you try and get up or when your get rapped by them and their team mates. I've dodged oroshi and law bringer but Im just trying to make the game more balanced and less spam occurring every time it really gets old.
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