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  1. #11
    Originally Posted by sh4d0w84ne Go to original post
    I bought the game solely cause of the appeal of this class, its utterly frustrating to see ho unpolished and mediocre it is to play it, considering to refund the game cause i cannot find any joy in it.
    Why not try some other heroes first, however I do understand your frustration. I suggest finding my post on the Suggestions page of the For Honor forums and try to get it some popularity. It contains the reddit post that has the in depth analysis of the Lawbringer Kit's problems. I hope to perhaps get it on the radar of the devs and get this fixed. Thanks!
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  2. #12
    Originally Posted by RLTygurr Go to original post
    I sincerely hope you understand the difference between parrying heavy and parrying light attacks, as he can use anything in his kit for guaranteed damage after a light attack parry, including both his overhead unblockable and his impaling charge. Both of these can be use to deal almost half of an opponent's health.

    I'm not trying to criticize just because you're obviously concerned for the health of the character in the game, but I'm trying to understand how much you've actually tried to do on him. He's pretty difficult to learn but once you get really good at parrying light attacks, you can scare the crap out of your opponent and make them afraid to attack you.
    Yes i know about this, however a good opponent will not let this happen as they will not be throwing them at you randomly, and baiting them into is very risky on top of the fact they will likely just backstep out of the way.
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  3. #13
    It's easy guys ! No need to rework. The sad truth is that you guys are not skilled enough to play him. I guess that pretty much no one around there is skilled enough. I am myself prestige 5 almost 6 on it and I'm realising only now how powerful Lawbringer can be. But we need to be able to parry light attacks. It's almost impossible tho ... We need a faster guard switch and that's pretty much it. And maybe a larger window of parry for some classes like PeaceKeeper ?
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  4. #14
    Originally Posted by SLV_Legacy Go to original post
    It's easy guys ! No need to rework. The sad truth is that you guys are not skilled enough to play him. I guess that pretty much no one around there is skilled enough. I am myself prestige 5 almost 6 on it and I'm realising only now how powerful Lawbringer can be. But we need to be able to parry light attacks. It's almost impossible tho ... We need a faster guard switch and that's pretty much it. And maybe a larger window of parry for some classes like PeaceKeeper ?
    With All due respect, get off of your high horse. I don't know what kind of people you have been playing against, but herein lies the problem, how does one hope to parry light attack and light attack combos if our stance change is the slowest in the game, even so, if that is changed, nothing stops an enemy from doing heavy > light attack combos to avoid getting punished by parried light attacks. Assassins can easily get around our slow stance change, and the odd timing makes it hard even at higher level play to even block light attacks as well. Feints being an ever prevalent tactic in high level play, going to block a feinted heavy, for them to just switch to a different stance light attack, makes it so that keeping up with blocking is not possible. You must be playing against some unskilled people. While increasing stance change time will help A LOT, it is not enough to put lawbringer higher on the tier list, and that is just the sad reality. Going around saying "hur hur git gud" does not work in this game. It isn't like dark souls, where a well timed dodge or parry is all you need 100% of the time, because in this game, a well timed dodge or parry is NOT all you need, at least for lawbringer.
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  5. #15
    Originally Posted by SLV_Legacy Go to original post
    It's easy guys ! No need to rework. The sad truth is that you guys are not skilled enough to play him. I guess that pretty much no one around there is skilled enough. I am myself prestige 5 almost 6 on it and I'm realising only now how powerful Lawbringer can be. But we need to be able to parry light attacks. It's almost impossible tho ... We need a faster guard switch and that's pretty much it. And maybe a larger window of parry for some classes like PeaceKeeper ?
    Really dude? I'm a rep 3 with him, maimed him since day one, I know about the light attack parry. The first three days past realease i mantainded 100% win rate in duels, using Lawbringer. Then people learned not to throw lights at him, then it's gotten to an uphill battle. People will just wait for you to try for a mix up or feign and dash away, side step attack or parry your slow *** attacks. You cannot try to tell me you consistently get the chance to parry light attacks against anyone who isn't a garbage player. Just saying "lol your not good" is crap becuse i didn't lose a single fight until day three of the game being out, people have learned every thing he can do to try and safely deal damage, and he simply isn't viable against a good player as it is right now. Any assassin will feign into lights that are faster than you can switch stance, anyone else will simply tech your throws and not give you a single attack to counter at all. We need several small changes to simply get his kit working as it's intended to and he will be a great character, who will still be hard to use
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  6. #16
    Originally Posted by Chadwikid Go to original post
    He is my main and I've spent a stupid amount of time with him. The facts are he is phenomenal in 4v4 matches because of his CC abilities, support from other teammates, and gear to make up for what he lacks. Stam is a huge issue with him as he seems to have virtually none. That said the OP is right, against anyone half decent in a 1v1 he is gutter tier. He is so slow that you can literally walk out of the way. Anyone that can block, dodge, or god forbid parry correctly (one parry and all our stam is gone, literally) his whole damage kit is useless. I can and have outplayed people in every way and still lose because I simply cant land a goddam thing or I eat up my stam trying to provide pressure only to end up laying on the ground unable to do anything getting beaten to death. You can land light attacks on occasion which are beyond useless as they do almost zero damage. If you miss a block forget about being able to switch guard sides to catch the next one in most cases as switching stances is stupid slow.

    I'm with the OP here. He is my main and I continue to play him as I love the way that he is supposed to work, but he doesn't work and needs some serious adjustment somewhere. I don't know that he needs a complete rework but he needs some serious help. Right now he is not even a mid tier character against competitive players.
    And this is exactly the issue, I routinley outplay my foes only to never connect an attack becuse Lawbringer is so unsable slow, you cannot land an attack save for top light after parry, which does like no damage. I don't think the stamina is an issue, nor do I mind the idea of a man in fulll plate armor using stamina quickly. But his counters, his chains, everything that deals any respectable damage is outclassed by every hero but raider, who also needs to be tweaked because he is useless agasint any good player as well
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  7. #17
    Originally Posted by ShrimplyPibles Go to original post
    Yes i know about this, however a good opponent will not let this happen as they will not be throwing them at you randomly, and baiting them into is very risky on top of the fact they will likely just backstep out of the way.
    It's like you don't even read his post. Counter after a light parry is guaranteed, all 3 of them, you can also connect to some other head after Blind Justice or Impale Charge due to the fact that they have disable effects.
    - Blind justice: stun => free GB
    - Impale charge: knock them into wall => free GB and maybe even chains.

    Guaranteed means exactly what it means. The attack is guaranteed, they can't parry it, they can't dodge it and they can't backstep out of it.

    For the lot of you who claim maining LB, you guys don't even seem to know all of his basis. Claiming that none of his parry counters works is a prime example of that.


    What LB needs now is a slight adjustment to his stat to make him up to par with top classes like Warlord or Warden in 1vs1. He doesn't need a total rework, that's absurd.
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  8. #18
    Originally Posted by VMPL1 Go to original post
    It's like you don't even read his post. Counter after a light parry is guaranteed, all 3 of them, you can also connect to some other head after Blind Justice or Impale Charge due to the fact that they have disable effects.
    - Blind justice: stun => free GB
    - Impale charge: knock them into wall => free GB and maybe even chains.

    Guaranteed means exactly what it means. The attack is guaranteed, they can't parry it, they can't dodge it and they can't backstep out of it.

    For the lot of you who claim maining LB, you guys don't even seem to know all of his basis. Claiming that none of his parry counters works is a prime example of that.


    What LB needs now is a slight adjustment to his stat to make him up to par with top classes like Warlord or Warden in 1vs1. He doesn't need a total rework, that's absurd.
    Ha its like YOU didn't read my post! No good player is going to throw attacks at you over and over again, and if you feign and try to parry, they will, a, Ignore it since they could just dodge it anyway. Or b. Backstep. Yes you can parry a light attack into a confirmed hit, but I can tell you from experience no opponent that is even somewhat good is going to let that connect more than one time. You clearly haven't played lb for very long at all, i just hit rep 4 with him and his whole basis doesn't work, that's what is wrong, and why he needs a re work badly.
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  9. #19
    Originally Posted by ShrimplyPibles Go to original post
    Ha its like YOU didn't read my post! No good player is going to throw attacks at you over and over again, and if you feign and try to parry, they will, a, Ignore it since they could just dodge it anyway. Or b. Backstep. Yes you can parry a light attack into a confirmed hit, but I can tell you from experience no opponent that is even somewhat good is going to let that connect more than one time. You clearly haven't played lb for very long at all, i just hit rep 4 with him and his whole basis doesn't work, that's what is wrong, and why he needs a re work badly.
    You totally just knew this his light parry counters are confirmed hits, didn't you? So pardon me for saying that even though I've not played LB as long as you, I still got the basis down. And counter parry is not the only thing LB's good at anyway.

    Also, if you feint and they dodge, then it's a free GB. If they dash away, then it's a lose - lose situation, no one comes out on top. That kind of back and forth is common at mid - high level. You can' expect to fight fast, win fast with LB.
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  10. #20
    Don't take it this way, the Lawbringer is truly strong but well, you need inhuman reflexes and being able to parry light attacks. It's easy to parry heavy attacks, our guard change is fast enough, but for light attacks ... That's exactly what I'm saying, we need a faster guard change speed, it's way too slow for light attacks. And kinda stupid too that a parry focused class can't change guard fast enough ...

    You need to read what people write, you're being agressive for something that I said lmao, the only buff we need is faster guard change.

    How is that even a thing btw ? Why some classes should be slower than others at changing guard ?
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